A procedural textures authoring and 3D model painting tool based on the Godot game engine
Go to file
Rodz Labs c2ac2bb00a Updated CI to download-artifact v4 2024-08-18 17:15:11 +02:00
.github Updated CI to download-artifact v4 2024-08-18 17:15:11 +02:00
addons Updated gradient type for constant interpolation 2024-08-16 12:20:10 +02:00
demo Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
material_maker Fixed port type colors in doc 2024-08-18 08:56:23 +02:00
scripts Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
splash_screen Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
.gitignore Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
.mailmap
CHANGELOG.md Updated changelog and release numbers 2023-04-23 17:53:32 +02:00
LICENSE.md
README.md Update README.md 2021-10-23 13:46:39 +02:00
default_env.tres Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
export_presets.cfg Merge branch 'master' into better-nodes 2024-08-03 20:40:24 +02:00
icon.icns
icon.ico Fixed icon file (generated from icon.png using imagemagick) 2022-09-28 22:27:18 +02:00
icon.png
icon.png.import Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
parse_args.gd Generated shaders optimizations, and GLSL errors reporting and new console 2024-05-26 21:10:43 +02:00
parse_args.tscn Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00
project.godot Updated project file and CI for Godot 4.3-b1 2024-06-01 16:50:33 +02:00
start.gd FileAccess related fixes 2023-11-12 10:16:48 +01:00
start.tscn Moved 1.4 to master branch 2023-11-10 18:31:12 +01:00

README.md

Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.

Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Download

On Windows, you can also install Material Maker using Scoop:

scoop bucket add extras
scoop install material-maker

... or Chocolatey (default or portable install):

choco install material-maker
choco install material-maker.portable

Can't wait for next release? Automated builds from master branch are available (use at your own risk):

Build Passing

Documentation

Translations

Translation files can be installed using the Install button in the Preferences dialog.

Community

Screenshot

Screenshot

License

Copyright (c) 2018-2021 Rodolphe Suescun and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.