material-maker/examples
Rodolphe Suescun 071273ff9d Updated screenshots 2018-08-14 22:15:28 +02:00
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bricks.ptex more refactoring, added combine, emboss, export nodes 2018-08-14 15:09:46 +02:00
crocodile_skin.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
dry_earth.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
floor1.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
floor2.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
grass_with_flowers.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
input_image.png Prepared all nodes for caching and added Image node 2018-07-26 08:31:28 +02:00
input_image.png.import Prepared all nodes for caching and added Image node 2018-07-26 08:31:28 +02:00
lava.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
metal_pattern.ptex more refactoring, added combine, emboss, export nodes 2018-08-14 15:09:46 +02:00
metal_pattern_2.ptex Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
rock.ptex Implemented multi-pass nodes and fixed blur. Various other fixes. 2018-08-12 19:25:18 +02:00
rusted_metal.ptex Updated screenshots 2018-08-14 22:15:28 +02:00
stone_wall.ptex Minor changes for 0.2 tag 2018-08-11 15:11:39 +02:00
wood_with_blood.ptex Added uniform color node 2018-08-08 10:50:48 +02:00
wooden_floor.ptex Updated screenshots 2018-08-14 22:15:28 +02:00