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1d27344de2
material-maker
/
addons
/
procedural_material
/
paint_tool
/
show_uv.shader
7 lines
89 B
GLSL
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shader_type
spatial
;
render_mode
unshaded
;
void
fragment
(
)
{
ALBEDO
=
vec3
(
UV
,
0.0
)
;
}
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