27 lines
926 B
Plaintext
27 lines
926 B
Plaintext
[gd_resource type="ShaderMaterial" load_steps=5 format=2]
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[ext_resource path="res://material_maker/tools/painter/paint.shader" type="Shader" id=1]
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[sub_resource type="ViewportTexture" id=1]
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[sub_resource type="ViewportTexture" id=2]
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[sub_resource type="ViewportTexture" id=3]
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[resource]
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shader = ExtResource( 1 )
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shader_param/brush_pos = Vector2( 0.493344, 0.391123 )
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shader_param/brush_ppos = Vector2( 0.493344, 0.391123 )
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shader_param/erase = false
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shader_param/brush_size = Vector2( 0.0391543, 0.0693481 )
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shader_param/brush_strength = 0.5
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shader_param/brush_color = Color( 0, 0, 0, 1 )
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shader_param/brush_channelmask = Color( 1, 1, 1, 1 )
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shader_param/pattern_scale = 10.0
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shader_param/texture_angle = 0.0
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shader_param/stamp_mode = false
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shader_param/texture_mask = Color( 1, 1, 1, 1 )
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shader_param/tex2view_tex = SubResource( 2 )
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shader_param/tex2viewlsb_tex = SubResource( 3 )
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shader_param/seams = SubResource( 1 )
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