material-maker/parse_args.gd

13 lines
372 B
GDScript

extends Node
func _ready():
var args : PackedStringArray = OS.get_cmdline_args()
var no_logo : bool = ( args.find("--no-splash") != -1 )
var scene : PackedScene
if no_logo:
scene = load("res://material_maker/main_window.tscn")
else:
scene = load("res://splash_screen/splash_screen.tscn")
await get_tree().process_frame
get_tree().change_scene_to_packed(scene)