Commit Graph

35 Commits

Author SHA1 Message Date
Rodz Labs 26d6c7fd0c Updated export template for macos 2023-04-16 21:48:59 +02:00
Rodz Labs 6639abdfc1 Updated templates for Windows and Linux 2023-04-09 08:13:05 +02:00
Rodz Labs 7d9a314a0e Fixed object references in Unreal 5 export 2023-02-13 15:01:58 +01:00
Rodz Labs a92f8cca4f Added Unreal Engine 5 export to the static PBR material node 2023-02-08 00:26:55 +01:00
Rodz Labs d100f9295c Updated raymarching material with UE5 export 2023-02-06 19:59:25 +01:00
Rodz Labs 722768e726 Updated dynamic material's UE5 export to support buffers 2023-02-06 15:52:02 +01:00
Rodz Labs 717e8ec3b4 Started adding an Unreal Engine 5 export target 2023-02-06 11:34:14 +01:00
Rodz Labs 265325cc9c Added 1.2 release 2023-01-22 20:04:13 +01:00
Rodz Labs 1fe7cbb131 Added 1.1 release 2022-10-24 21:23:02 +02:00
Rodz Labs d8d8519591 Merge branch 'master' of https://github.com/RodZill4/material-maker 2022-09-19 14:40:25 +02:00
Rodz Labs 5df768b70a Updated macos runtime 2022-09-19 14:40:09 +02:00
Rodz Labs 5039bc5890 Updated release number to 1.1pre. Updated to Godot 3.5 (missing mac runtime). 2022-09-19 14:23:43 +02:00
Hugo Locurcio 3688a60aef
Fix screenshot size in AppStream metadata
This caused `appstream-util-validate` to fail.
2022-07-23 03:24:19 +02:00
Rodolphe Suescun 24a128e27c Added 1.0 release 2022-07-22 19:54:06 +02:00
Rodz Labs dab44d2c76 Updated icon in windows export template 2022-06-28 07:38:43 +02:00
Rodz Labs 7dae4b28f3 Updated to Godot 3.4.4 and release 1.0 2022-06-26 12:53:42 +02:00
Rodz Labs 10c49f9c8d Added custom build of Godot 3.4.4 for macOS 2022-06-12 15:12:39 +02:00
Rodz Labs a7d37efceb Misc updates for 0.99 2022-04-08 08:20:13 +02:00
Rodz Labs e5f90e0e10 Updated release name to 0.98 2022-01-22 19:10:35 +01:00
Rodz Labs cfa439a3ea Switched to Godot 3.4 2021-11-17 15:04:59 +01:00
Rodz Labs 56604042d8 Updated release number 2021-10-16 13:55:12 +02:00
Rodz Labs a636183724 Updated materials for Unity/Unreal exports 2021-10-12 21:57:08 +02:00
Rodolphe Suescun cdcd72bc9f Updated appdata and desktop files 2021-08-07 07:12:19 +02:00
Rodz Labs 614bd8a320 Added Unreal template for unlit and raymarching, and updated export for raymarching 2021-07-28 23:58:17 +02:00
Rodz Labs 0329340a5f Updated Unreal Engine export and added material "templates" 2021-07-20 23:01:21 +02:00
Rodz Labs 77a925b657 Added custom export template for Linux 2021-06-29 22:58:25 +02:00
Rodz Labs 6892a973f7 Updated to use Godot 3.3.2 and release number to 0.96. 2021-06-27 11:35:23 +02:00
RodZill4 5cc4aedd9c Updated release numbers for 0.95 2021-04-20 22:31:14 +02:00
RodZill4 883943b11f Updated export template with new icon 2021-03-14 10:53:32 +01:00
RodZill4 b2837614f6 Updated release number for 0.94 2021-01-30 18:10:11 +01:00
RodZill4 6dbea5203f Added custom Godot template for windows 2021-01-09 11:44:40 +01:00
RodZill4 b0809c0b1f Update AppStream metadata for 0.93 release 2020-10-11 12:18:37 +02:00
Hugo Locurcio 9ecd3b7945 Update AppStream metadata for 0.92
This also updates links to follow the repository rename.
2020-07-02 10:04:06 +02:00
Hugo Locurcio 7b9ab16255
Update AppStream metadata for 0.9 release 2020-03-15 19:02:36 +01:00
RodZill4 b6a2d08f78 Moved everything not necessary for the plugin away from "addons" 2020-01-25 15:20:08 +01:00