Rodz Labs
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26d6c7fd0c
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Updated export template for macos
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2023-04-16 21:48:59 +02:00 |
Rodz Labs
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6639abdfc1
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Updated templates for Windows and Linux
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2023-04-09 08:13:05 +02:00 |
Rodz Labs
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7d9a314a0e
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Fixed object references in Unreal 5 export
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2023-02-13 15:01:58 +01:00 |
Rodz Labs
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a92f8cca4f
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Added Unreal Engine 5 export to the static PBR material node
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2023-02-08 00:26:55 +01:00 |
Rodz Labs
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d100f9295c
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Updated raymarching material with UE5 export
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2023-02-06 19:59:25 +01:00 |
Rodz Labs
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722768e726
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Updated dynamic material's UE5 export to support buffers
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2023-02-06 15:52:02 +01:00 |
Rodz Labs
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717e8ec3b4
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Started adding an Unreal Engine 5 export target
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2023-02-06 11:34:14 +01:00 |
Rodz Labs
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265325cc9c
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Added 1.2 release
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2023-01-22 20:04:13 +01:00 |
Rodz Labs
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1fe7cbb131
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Added 1.1 release
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2022-10-24 21:23:02 +02:00 |
Rodz Labs
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d8d8519591
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Merge branch 'master' of https://github.com/RodZill4/material-maker
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2022-09-19 14:40:25 +02:00 |
Rodz Labs
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5df768b70a
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Updated macos runtime
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2022-09-19 14:40:09 +02:00 |
Rodz Labs
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5039bc5890
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Updated release number to 1.1pre. Updated to Godot 3.5 (missing mac runtime).
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2022-09-19 14:23:43 +02:00 |
Hugo Locurcio
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3688a60aef
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Fix screenshot size in AppStream metadata
This caused `appstream-util-validate` to fail.
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2022-07-23 03:24:19 +02:00 |
Rodolphe Suescun
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24a128e27c
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Added 1.0 release
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2022-07-22 19:54:06 +02:00 |
Rodz Labs
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dab44d2c76
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Updated icon in windows export template
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2022-06-28 07:38:43 +02:00 |
Rodz Labs
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7dae4b28f3
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Updated to Godot 3.4.4 and release 1.0
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2022-06-26 12:53:42 +02:00 |
Rodz Labs
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10c49f9c8d
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Added custom build of Godot 3.4.4 for macOS
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2022-06-12 15:12:39 +02:00 |
Rodz Labs
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a7d37efceb
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Misc updates for 0.99
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2022-04-08 08:20:13 +02:00 |
Rodz Labs
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e5f90e0e10
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Updated release name to 0.98
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2022-01-22 19:10:35 +01:00 |
Rodz Labs
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cfa439a3ea
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Switched to Godot 3.4
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2021-11-17 15:04:59 +01:00 |
Rodz Labs
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56604042d8
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Updated release number
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2021-10-16 13:55:12 +02:00 |
Rodz Labs
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a636183724
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Updated materials for Unity/Unreal exports
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2021-10-12 21:57:08 +02:00 |
Rodolphe Suescun
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cdcd72bc9f
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Updated appdata and desktop files
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2021-08-07 07:12:19 +02:00 |
Rodz Labs
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614bd8a320
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Added Unreal template for unlit and raymarching, and updated export for raymarching
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2021-07-28 23:58:17 +02:00 |
Rodz Labs
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0329340a5f
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Updated Unreal Engine export and added material "templates"
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2021-07-20 23:01:21 +02:00 |
Rodz Labs
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77a925b657
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Added custom export template for Linux
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2021-06-29 22:58:25 +02:00 |
Rodz Labs
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6892a973f7
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Updated to use Godot 3.3.2 and release number to 0.96.
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2021-06-27 11:35:23 +02:00 |
RodZill4
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5cc4aedd9c
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Updated release numbers for 0.95
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2021-04-20 22:31:14 +02:00 |
RodZill4
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883943b11f
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Updated export template with new icon
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2021-03-14 10:53:32 +01:00 |
RodZill4
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b2837614f6
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Updated release number for 0.94
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2021-01-30 18:10:11 +01:00 |
RodZill4
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6dbea5203f
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Added custom Godot template for windows
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2021-01-09 11:44:40 +01:00 |
RodZill4
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b0809c0b1f
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Update AppStream metadata for 0.93 release
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2020-10-11 12:18:37 +02:00 |
Hugo Locurcio
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9ecd3b7945
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Update AppStream metadata for 0.92
This also updates links to follow the repository rename.
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2020-07-02 10:04:06 +02:00 |
Hugo Locurcio
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7b9ab16255
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Update AppStream metadata for 0.9 release
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2020-03-15 19:02:36 +01:00 |
RodZill4
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b6a2d08f78
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Moved everything not necessary for the plugin away from "addons"
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2020-01-25 15:20:08 +01:00 |