Commit Graph

26 Commits

Author SHA1 Message Date
Hugo Locurcio 865c45b54c
Implement basic hiDPI support
This basic implementation simply upscales the viewport if needed.
This ensures crisp display regardless of the OS, and ensures
OS-specific fallbacks don't interfere with the program.

A proper hiDPI implementation will be needed to have better-looking
fonts and rendering.

This partially addresses #8.
2019-10-17 14:47:38 +02:00
RodZill4 4dbfd6be75 Added comment nodes 2019-10-12 08:30:46 +02:00
RodZill4 f66cd9a71b Added preview icons and filter to library pane 2019-10-08 22:17:33 +02:00
RodZill4 f512b977c6 Remote related fixes 2019-09-26 22:32:49 +02:00
RodZill4 027a311554 More remote node updates (only serialize is missing I guess...) 2019-09-25 23:29:06 +02:00
RodZill4 201f911f75 More progress on remote and various fixes 2019-09-24 22:25:46 +02:00
Rodolphe Suescun afb84a85cf Started implementing remote node 2019-09-20 20:43:57 +02:00
Rodolphe Suescun 0bcdbb2204 More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00
Rodolphe Suescun b614ab50ed Reimplemented generator instanciation 2019-08-15 11:53:21 +02:00
Rodolphe Suescun 57c28993db Refactored basic load and preview functions in graph editor 2019-08-12 15:58:42 +02:00
Rodolphe Suescun bcdac09cd7 More progress on refactoring and more
Basic import plugin works.
Added gradient parameter to custom node.
hsv_adjust now supports alpha channel.
Remove deprecated scenes.
2019-08-09 08:16:24 +02:00
RodZill4 cfae489ad0 Started refactoring to build an export_plugin and separate UI from texture generation 2019-07-31 20:53:00 +02:00
RodZill4 6984088b78 Fixed generation of transparent images. Now in tools menu instead of a button in the toolbar. 2019-04-13 19:44:37 +02:00
RodZill4 938397f3f6 More node editor progress, support for globals in generic nodes 2018-10-13 17:31:37 +02:00
RodZill4 1c56fc60d8 Cleanup and renaming
Moved Material Spray to another repository.
Renamed the addon directory to material_maker
2018-09-03 21:35:44 +02:00
RodZill4 f1eb5a97e1 Fixed tab labels not updating when a filename changes 2018-09-01 11:09:45 +02:00
Rodolphe Suescun 76f588a00e Drag problem workaround... 2018-08-25 19:18:40 +02:00
Rodolphe Suescun eecc199427 New shortcuts and node groups in library
Updated library code to be able to store a group of nodes.
Added keyboard shortcuts:
- Del to delete selected nodes
- C to center the view
Modified paste action to paste at the center of the view.
New example (biohazard from webbzeug)
2018-08-22 07:33:50 +02:00
Rodolphe Suescun 0d0f862a99 Added support for cut/copy/paste in Material Maker 2018-08-19 02:11:52 +02:00
Rodolphe Suescun 2f8be1a142 Minor changes for 0.2 tag 2018-08-11 15:11:39 +02:00
Rodolphe Suescun f997fcf06f Added an about box + minor changes 2018-08-11 11:33:24 +02:00
Rodolphe Suescun 193ff43f69 Added ambient occlusion and parameters for the material node 2018-08-10 12:31:15 +02:00
Rodolphe Suescun 63685f8771 Updated new UI and more refactoring 2018-08-05 18:46:23 +02:00
RodZill4 a946206a34 Material export and usability improvements
Refactored rendering of textures for save and exporting material now saves all textures.
Added an option to start a clear the project, and proper "save" and "save as..." options.
Added support for disconnects.
2018-08-03 08:16:38 +02:00
RodZill4 9443940d9a More nodes and load/save
Added basic colorize and blend nodes
Started implementing loading and saving texture graphs (most nodes need an update to support this)
2018-07-22 23:25:05 +02:00
RodZill4 6c615aeb02 First version
Created base framework and created simple operators
2018-07-22 17:20:27 +02:00