RodZill4
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5ad2ee910b
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Merge branch 'master' into dev-painter
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2020-10-31 12:56:58 +01:00 |
RodZill4
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7d8e8199b5
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Added a button to pause renders and optimized fill and slope blur nodes
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2020-10-23 23:47:15 +02:00 |
RodZill4
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bda87be121
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Merge branch 'master' into dev-painter
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2020-10-21 21:33:06 +02:00 |
RodZill4
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838281f8df
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Fixed float parameter input. Added option to select number of simultaneous renderers.
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2020-10-21 21:17:53 +02:00 |
RodZill4
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068c972661
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Started creating procedural brushes
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2020-10-17 21:04:19 +02:00 |
RodZill4
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a086897d02
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Started implementing buffer scheduling to avoid useless renders (buffer invalidation still missing)
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2020-09-26 17:10:24 +02:00 |
RodZill4
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179f92254a
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Added descriptions for graph nodes (#151)
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2020-09-13 23:03:53 +02:00 |
RodZill4
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9e865dd24a
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Fixed gradient parameter handling and Remote interaction (#147). Small optimization in shader generation.
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2020-09-09 22:57:24 +02:00 |
RodZill4
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403c6ff61a
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Fixed update problem in Material node ( #163)
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2020-09-07 08:25:50 +02:00 |
RodZill4
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1166810b3c
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Added support for multiple parallel renderers and a performance counter
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2020-09-06 11:21:44 +02:00 |