Rodz Labs
1b7d556b91
Added support for previewing any node output (left click the port) and locking preview (hold control while clicking)
2021-09-05 17:28:00 +02:00
Rodz Labs
cacf46f5c0
Updated release number
2021-07-30 08:19:34 +02:00
Rodz Labs
9ca5a7e9a3
Progress on Android export
2021-06-27 12:24:05 +02:00
Rodz Labs
5549d69649
Updated export presets with new paint shader files
2021-06-25 23:08:35 +02:00
Rodolphe Suescun
0d19729364
Small remote node fix and disabled addon
2021-05-15 14:16:19 +02:00
RodZill4
1681cb7091
Updated export presets
2021-04-28 08:59:03 +02:00
RodZill4
5cc4aedd9c
Updated release numbers for 0.95
2021-04-20 22:31:14 +02:00
Hugo Locurcio
c801333c85
Add shortcuts to navigate between tabs
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- Ctrl+Tab and Ctrl+Shift+Tab to go to the next/previous tab.
- Alternatively, use the mouse wheel while hovering tabs.
2021-04-08 11:47:26 +02:00
RodZill4
9c262e9ccf
Updated release to 0.95a, and send release number to the web page.
2021-03-25 22:18:09 +01:00
Rodz Labs
64d3aaabdb
Merge pull request #306 from Calinou/add-directional-shadow-setting
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Add a setting to enable the sun shadow in the 3D preview
2021-03-23 20:14:49 +01:00
Hugo Locurcio
13ebc37bd9
Add a setting to enable the sun shadow in the 3D preview
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The setting is disabled by default for performance reasons
(also because it won't be effective with a non-tesselated mesh).
The setting requires an application restart to apply.
2021-03-15 20:24:02 +01:00
Hugo Locurcio
3e042913a5
Add a Ctrl + Space shortcut to toggle side docks' visibility
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This feature is similar to Blender's Ctrl + Space shortcut.
2021-03-08 15:59:16 +01:00
Hugo Locurcio
73c3a26162
Increase 3D preview anisotropic filtering level from 4x to 16x
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This improves the texture's appearance when viewed at oblique
angles.
2021-02-09 20:36:03 +01:00
RodZill4
b2837614f6
Updated release number for 0.94
2021-01-30 18:10:11 +01:00
RodZill4
9e520ab156
Added support for multipart messages in website link
2021-01-22 18:36:21 +01:00
RodZill4
146f62b755
Fixed iterate buffer update problem (I hope). Updated websocket buffer size to be able to handle big graphs.
2021-01-19 21:29:25 +01:00
Rodolphe Suescun
0666416897
Merge branch 'master' into dev-painter
2020-12-28 22:56:04 +01:00
Rodolphe Suescun
b4be6d89cb
Added Polygon parameter type and node
2020-12-28 10:27:51 +01:00
RodZill4
8bbd4fcf7e
Merge branch 'master' into dev-painter
2020-12-04 22:45:25 +01:00
RodZill4
e2fab3db63
Fixed release number so icon is taken into account correctly
2020-11-30 21:46:50 +01:00
RodZill4
1223d90e7f
Removed useless files and fixed painting on seams.
2020-11-15 18:52:39 +01:00
RodZill4
655380fa58
Updated seams texture generation, brush handling and added access to layers textures in painting shaders.
2020-11-14 21:36:21 +01:00
RodZill4
a19049add0
Reverted vsync by default and added a paramer to disable vsync
2020-10-09 22:39:15 +02:00
RodZill4
1166810b3c
Added support for multiple parallel renderers and a performance counter
2020-09-06 11:21:44 +02:00
RodZill4
f5ae7a8040
Added RMB shortcut for nodes list popup ( #103 )
2020-08-29 11:08:54 +02:00
Hugo Locurcio
aa9e892dbd
Use the Dummy audio driver since Material Maker doesn't play any sounds
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This prevents Godot from appearing as an application playing sound
while Material Maker is running. This also decreases CPU usage
(especially on macOS due to a known engine bug).
2020-08-24 14:53:12 +02:00
Rodolphe Suescun
820bc2c905
Removed dependency between io_types and loader ( #139 )
2020-08-02 12:12:18 +02:00
Rodolphe Suescun
30e6c32116
Removed obsolete convolution node
2020-08-02 11:16:21 +02:00
Rodolphe Suescun
79952bee72
Moved more files and removed obsolete stuff
2020-08-02 11:00:28 +02:00
Rodolphe Suescun
cece92b600
Moved a few more widget files
2020-08-02 09:21:43 +02:00
Rodolphe Suescun
df652f692e
Updated port groups UI. Moved node editor to windows directory
2020-08-02 08:32:14 +02:00
RodZill4
959106036f
Updated text node
2020-08-01 09:27:37 +02:00
RodZill4
d45c71ae18
Added Text node (font path configuration is missing)
2020-07-31 23:28:46 +02:00
RodZill4
7c57922155
Added Tab as shortcut to enter group and Shift-Tab or Backspace to leave group
2020-05-30 13:53:38 +02:00
Jummit
d72e6d6849
Fix warnings
2020-04-25 15:04:47 +02:00
RodZill4
f61557c746
Added Fill node and companions
2020-04-24 23:06:15 +02:00
RodZill4
86893d32ef
Updated release number, fixed randomization for Unity export ( #104 )
2020-04-17 08:47:23 +02:00
RodZill4
d1c162d7fb
Added support for command line export ( #80 )
2020-02-26 08:15:16 +01:00
RodZill4
6883561beb
Updated release number and export settings, and added support for .ptex file on the command line
2020-02-19 08:31:49 +01:00
RodZill4
c9aab3e831
Started updating export to support multiple target game engines
2020-02-17 08:54:46 +01:00
RodZill4
49e3ca0a2d
Fixed a few warnings and disabled some others
2020-02-13 08:37:01 +01:00
RodZill4
6b183aa7a0
Merge branch 'master' into dev-generic
2020-02-04 07:48:10 +01:00
RodZill4
6a8696b2fb
Added a menu to select UI theme, with 3 themes (that must be cleaned up)
2020-02-02 10:54:03 +01:00
RodZill4
0c5ce185fe
Added a better error message when generation fails. increased message queue size (to avoid freeze when opening many .ptex files at the same time)
2020-01-31 07:50:54 +01:00
Metin ÇETİN
cc6d9c8dde
Added popup menu for adding nodes on graph edit with space key
2020-01-29 15:01:42 +03:00
RodZill4
02623aa1f9
Fixed rgba -> rgb conversion
2020-01-29 07:54:58 +01:00
RodZill4
a811f3400f
Moved io types definition (with conversions and preview) to a json file
2020-01-28 22:40:03 +01:00
RodZill4
f1ff09dcc4
Moved MMLoader to autoload. Updated demo so it can be exported.
2020-01-28 11:47:29 +01:00
RodZill4
b6a2d08f78
Moved everything not necessary for the plugin away from "addons"
2020-01-25 15:20:08 +01:00
Rodz Labs
70d536981a
Merge pull request #69 from Calinou/add-project-description
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Add a project description
2020-01-23 08:17:51 +01:00