RodZill4
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1d71656132
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Added buffers to Warp Dilation, and fixed Tilers, Splatters and Pixelize
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2021-02-26 07:28:08 +01:00 |
RodZill4
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20ebb1a8a3
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Added a Blender export (that should work with Node Wrangler)
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2021-02-25 20:54:59 +01:00 |
RodZill4
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d507107577
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Fixed polygon deserialization (#294)
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2021-02-25 19:23:13 +01:00 |
Hugo Locurcio
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d2c5dc47b5
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Improve parallax mapping quality in the 3D preview
Increasing the number of maximum deep parallax steps to 64 reduces
visible banding in the 3D preview.
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2021-02-12 21:40:10 +01:00 |
RodZill4
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684919be04
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Updated common pseudo random shader functions
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2021-02-08 21:06:26 +01:00 |
RodZill4
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4606d0822c
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Added warp dilation node and updated base library
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2021-01-30 18:09:36 +01:00 |
RodZill4
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027ec59cee
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fixed problems with preview and seed reroll for grouped nodes
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2021-01-26 20:42:14 +01:00 |
RodZill4
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854c2da127
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Fixed another useless rerender bug
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2021-01-24 12:32:21 +01:00 |
RodZill4
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5413ae95f7
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Updated buffer and iterate buffer to invalidate themselves when they require an update.
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2021-01-21 22:53:18 +01:00 |
RodZill4
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146f62b755
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Fixed iterate buffer update problem (I hope). Updated websocket buffer size to be able to handle big graphs.
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2021-01-19 21:29:25 +01:00 |
RodZill4
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35154d7192
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Updated curve parameters (now bezier curves)
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2021-01-12 08:54:36 +01:00 |
RodZill4
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b3492b42a4
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Fixed Dilate node so it samples its inputs/output correctly (#255)
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2021-01-08 08:52:34 +01:00 |
RodZill4
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b5da5343bc
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Merge branch 'master' into dev-painter
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2021-01-03 16:13:47 +01:00 |
RodZill4
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ee9b8f72f0
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Added smooth curvature node
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2021-01-03 14:51:44 +01:00 |
RodZill4
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ee7a9d88eb
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Updated dilate node with distance choice
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2021-01-03 12:23:14 +01:00 |
Rodz Labs
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4264def735
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Merge pull request #251 from RodZill4/bug-81
Fixed 2D preview problem with Intel GPUs. Added zoom and pane to the 2D preview.
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2021-01-03 11:25:54 +01:00 |
Rodolphe Suescun
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0666416897
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Merge branch 'master' into dev-painter
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2020-12-28 22:56:04 +01:00 |
Rodolphe Suescun
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b4be6d89cb
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Added Polygon parameter type and node
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2020-12-28 10:27:51 +01:00 |
Rodolphe Suescun
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affeb758e2
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Updated curve editor to edit both slopes by holding Control and setting the slope to next/previous control point with double-click
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2020-12-28 06:56:56 +01:00 |
RodZill4
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563c03c166
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Updated background 2D preview and fixed initialization problem in Text node
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2020-12-24 17:38:48 +01:00 |
Rodz Labs
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3b63e0cc12
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Merge pull request #248 from raedwulf/fix-gaussian-blur-divide-by-zero
Fix gaussian blur shader for divide by zero
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2020-12-19 22:24:57 +01:00 |
RodZill4
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5805b2f625
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Updated the gaussian blur node to clamp sigma above 0
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2020-12-19 22:17:49 +01:00 |
RodZill4
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e57007b140
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Merge branch 'master' into dev-painter
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2020-12-19 21:08:45 +01:00 |
RodZill4
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ba11ca6a09
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Updated Image node so its parameter can be linked to Remote nodes
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2020-12-19 13:01:00 +01:00 |
RodZill4
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66271d6278
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Merge branch 'master' into dev-painter
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2020-12-18 22:38:36 +01:00 |
RodZill4
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90269ca0c3
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Added a center parameter to the text node
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2020-12-18 22:34:28 +01:00 |
Tai Chi Minh Ralph Eastwood
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5a1a49b52a
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Fix gaussian blur shader for divide by zero
Fix the gaussian blur shader by never quite going to zero for values
of sigma. This stops driver crashes on AMD cards in Linux.
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2020-12-17 11:36:18 +01:00 |
RodZill4
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3d0089cbc6
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Added curve parameters to sdLine and Capsule nodes
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2020-12-08 21:03:29 +01:00 |
RodZill4
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7daeddcde4
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Updated curve editor (live update, axes...)
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2020-12-08 20:41:52 +01:00 |
RodZill4
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7e9ae7018e
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Added Tonality node
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2020-12-05 21:34:17 +01:00 |
RodZill4
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8bbd4fcf7e
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Merge branch 'master' into dev-painter
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2020-12-04 22:45:25 +01:00 |
RodZill4
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6c3a847548
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Fixed tesselated shader
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2020-11-30 21:47:19 +01:00 |
RodZill4
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1b741720c7
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Added Curve parameter type (#213)
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2020-11-30 21:45:45 +01:00 |
RodZill4
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4118269455
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Fixed material rendering to generate float16 textures
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2020-11-25 20:08:59 +01:00 |
RodZill4
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d865f3eaf2
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Added button to minimize nodes and save minimize and preview status into project files
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2020-11-25 20:08:13 +01:00 |
skyace65
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98c660270b
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Remove "A node that" from every node description
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2020-11-16 22:43:37 -05:00 |
RodZill4
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655380fa58
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Updated seams texture generation, brush handling and added access to layers textures in painting shaders.
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2020-11-14 21:36:21 +01:00 |
RodZill4
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92dffaf7e8
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Added support for exporting painted materials
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2020-11-06 21:53:00 +01:00 |
RodZill4
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b044d26024
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Added Parameters panel and support for Remote node in brushes
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2020-11-05 08:20:22 +01:00 |
RodZill4
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1ee7b46e7f
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Added support for brushes mapped in texture space, and 3D brushes
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2020-11-01 20:18:40 +01:00 |
RodZill4
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5ad2ee910b
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Merge branch 'master' into dev-painter
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2020-10-31 12:56:58 +01:00 |
RodZill4
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d5466c8660
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Updated layers code and moved layers to a separate panel
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2020-10-31 12:19:46 +01:00 |
RodZill4
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1b0327a060
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Added basic Brush panel and deleted useless materials from Material Spray
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2020-10-27 20:29:53 +01:00 |
RodZill4
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b97c3096fd
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Implemented loading/saving
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2020-10-25 15:47:19 +01:00 |
RodZill4
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d734bf96fe
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More refactoring and support for graphic tablets
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2020-10-24 12:43:31 +02:00 |
RodZill4
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7d8e8199b5
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Added a button to pause renders and optimized fill and slope blur nodes
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2020-10-23 23:47:15 +02:00 |
RodZill4
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d13086c932
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Fixed editable Material node bug. Added Select All menu entry.
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2020-10-22 21:09:53 +02:00 |
RodZill4
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baecb65e35
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More code cleanup
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2020-10-22 07:41:38 +02:00 |
RodZill4
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bda87be121
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Merge branch 'master' into dev-painter
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2020-10-21 21:33:06 +02:00 |
RodZill4
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b7e2a4e8c0
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More brush cleanup, added support for drag and drop of obj files.
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2020-10-21 21:30:23 +02:00 |