Commit Graph

16 Commits

Author SHA1 Message Date
RodZill4 b58770c2a0 Added preview, rendering fixes, better grouping 2019-10-05 11:04:50 +02:00
RodZill4 57cb3b4a14 Fixed preview problem, and seeds now depend on node position 2019-10-02 23:06:20 +02:00
RodZill4 ff191538f6 Added group creation and refactoring.
Moved handling of the "global" definitions of shaders into main shader generation code.
Added group creation (does not create inputs yet, and remotes should be cleaned).
updated all preview meshes (to fix problems with depth).
2019-09-29 10:07:32 +02:00
RodZill4 101de7f32b Removed useless print calls and started adding the "create subgraph" command 2019-09-27 08:28:33 +02:00
RodZill4 8af2c04f91 Mmore progree on remotes and hierarchy 2019-09-22 22:17:26 +02:00
RodZill4 ac4a5c39b6 Added support for hierrachical navigation 2019-09-19 07:56:32 +02:00
RodZill4 07273fdd04 fixed rotation in transform, started implementing hierrachy 2019-09-17 08:12:53 +02:00
RodZill4 f2807f4eff Implemented lazy buffers update and started refactoring material node. 2019-09-14 09:14:27 +02:00
RodZill4 27d5ddbe97 Implemented save and shader generator editing... 2019-09-09 22:00:18 +02:00
Rodolphe Suescun 9d650c98a1 Reimplemented node deletion 2019-08-19 16:37:17 +02:00
Rodolphe Suescun e9a21454c1 More refactoring on rtexture generation 2019-08-17 17:35:48 +02:00
Rodolphe Suescun b614ab50ed Reimplemented generator instanciation 2019-08-15 11:53:21 +02:00
Rodolphe Suescun a8dffae7cf Fixed connecting/disconnecting generators 2019-08-14 09:02:38 +02:00
Rodolphe Suescun 049250e073 Added graph node initialization 2019-08-13 13:38:11 +02:00
RodZill4 66f88f3f46 More shader generation refactoring 2019-08-02 08:17:32 +02:00
RodZill4 cfae489ad0 Started refactoring to build an export_plugin and separate UI from texture generation 2019-07-31 20:53:00 +02:00