Commit Graph

604 Commits

Author SHA1 Message Date
Rodz Labs 69093a50a5 Added SDF3D Plane and Angle nodes 2021-09-29 21:12:20 +02:00
Rodz Labs 9b0e4c8015 Added sdNgon node 2021-09-29 20:46:37 +02:00
Rodz Labs 05ffadc9b4 Added missing variation nodes to the library 2021-09-29 20:37:13 +02:00
Rodz Labs 5de7130141 Added Vec3 Math node 2021-09-29 08:24:16 +02:00
Rodz Labs 33c2166953 Added ArcPavement and updated Capsule (to get profile as input instead of parameter). 2021-09-29 08:19:27 +02:00
Rodz Labs 36d5726b25 Added syntax check to Global functions tab in Node editor. 2021-09-26 21:28:12 +02:00
Rodz Labs 1f67e83f24 Added GLSL parser to test expressions in parameter editor 2021-09-26 17:20:20 +02:00
Rodz Labs 6456447353 Added missing credits for OBJ model loader 2021-09-17 21:09:19 +02:00
Rodz Labs 3deeb39661 Fixed problem with 3D preview capturing the mouse cursor when dragging tabs 2021-09-16 23:01:29 +02:00
Rodz Labs a4f3ff8933 More variations related fixes 2021-09-16 20:44:23 +02:00
Rodz Labs 18a3fd0bbe Added simple expression editor 2021-09-15 21:44:47 +02:00
Rodz Labs 8d0b48b094 Added values to parameters tooltips 2021-09-15 06:16:04 +02:00
Rodz Labs db6d60e23f Fixed painting export (missing ambient occlusion channel) 2021-09-14 22:21:58 +02:00
Rodz Labs c78022b88e Updated randomness handling in nodes (click dice to change seed, right click to show menu) 2021-09-14 22:21:21 +02:00
Rodz Labs cab8e1b5a6 Updated painter with new randomness related features 2021-09-13 20:25:52 +02:00
Rodz Labs 18f2e28bd7 Fixed crash when storing a node in a lib with hidden Library panel 2021-09-13 20:24:39 +02:00
Rodz Labs 5b074a41e5 Tiny fix in nodes editor (outputs were not saved correctly) 2021-09-12 13:31:32 +02:00
Rodz Labs 889b8e3d97 Added support for $rnd(min, max) in parameter expressions 2021-09-08 22:44:22 +02:00
Rodz Labs 5f450a254a Added variation attribute to inputs and Variations nodes 2021-09-08 21:42:09 +02:00
Rodz Labs 813d2bef01 Added a second preview panel (hold shift while clicking on an output port). 2021-09-07 21:43:04 +02:00
Rodz Labs 1b7d556b91 Added support for previewing any node output (left click the port) and locking preview (hold control while clicking) 2021-09-05 17:28:00 +02:00
Rodz Labs e80454a246 Added support for ambient occlusion in painting tool 2021-09-01 22:33:24 +02:00
Rodz Labs 758ae1b0e4 Added tablet controls from 2D preview to Reference panel 2021-08-30 22:14:44 +02:00
Rodz Labs 11330d6fa6 Updated image node to support files relative to the install and user dirs. 2021-08-30 21:18:29 +02:00
Rodz Labs 818cdb590a Added snap-to-grid behaviour when resizing comment nodes 2021-08-29 18:00:42 +02:00
Rodolphe Suescun a99deaa423 Added option to set a generated texture size limit (useful to test materials on lower end GPUs). 2021-08-19 22:57:15 +02:00
Rodolphe Suescun fa805c621f Fixed crash in reference panel when zooming.panning with no reference image 2021-08-18 21:30:45 +02:00
Rodolphe Suescun 89979983af Removed useless trace 2021-08-10 14:55:14 +02:00
Rodolphe Suescun 14a496984d Added shift and control modifier with LMB to pan/zoom 2D preview. 2021-08-10 14:48:01 +02:00
Rodolphe Suescun 30ee03c2b9 3D preview fix for tablet
- Drag (to rotate) should be usable now
- Alt+drag vertically zooms/unzooms
2021-08-10 12:04:04 +02:00
Rodolphe Suescun cdcd72bc9f Updated appdata and desktop files 2021-08-07 07:12:19 +02:00
Rodolphe Suescun ebbbb37b3d Fixed reloading of the left panel width 2021-08-06 10:41:26 +02:00
Rodz Labs 7433f2e742 Updated release number in documentation 2021-07-31 09:08:44 +02:00
Rodz Labs d78313e096 Added a Base parameter to the sdShow node 2021-07-30 08:19:06 +02:00
Rodz Labs 614bd8a320 Added Unreal template for unlit and raymarching, and updated export for raymarching 2021-07-28 23:58:17 +02:00
Rodz Labs 7660a126df Documentation update 2021-07-27 23:34:14 +02:00
Rodz Labs d64d0579eb Replaced all file dialogs with "custom" version 2021-07-26 21:14:57 +02:00
Rodz Labs 0329340a5f Updated Unreal Engine export and added material "templates" 2021-07-20 23:01:21 +02:00
Rodolphe Suescun f05ba0be44 Updated loading screen 2021-07-17 19:45:05 +02:00
Rodz Labs 519be2cbd8 Added an effect (WIP) to the loading screen 2021-07-17 10:09:02 +02:00
Rodz Labs 5c4d87763b Updated credits in About window 2021-07-17 09:29:27 +02:00
Rodz Labs 0b0e268da9 Updated about dialog 2021-07-14 13:08:28 +02:00
Rodolphe Suescun f4751b3673 Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures 2021-07-14 12:17:07 +02:00
Rodolphe Suescun c5a4a655bf Started modifying the About dialog 2021-07-14 12:17:01 +02:00
Rodz Labs 7693857455 Fixed FileDialog hack under Linux 2021-07-12 21:10:39 +02:00
Rodolphe Suescun 72d22c384f Fixed export of paint projects 2021-07-11 15:32:06 +02:00
Rodolphe Suescun 5af21f84a8 Added Delete key to remove directories from recent/favorite lists 2021-07-11 10:25:46 +02:00
Rodolphe Suescun 982d7f58a7 Added recent and favorite dir lists to file dialog (#126) (this is experimental and has only been tested under Windows) 2021-07-11 07:13:31 +02:00
Rodz Labs d280862c67 Updated brushes (new normal map channel) 2021-07-10 09:56:10 +02:00
Rodz Labs c6acf44286 Added a shortcut (DELETE) to remove generated files from Material exports 2021-07-05 23:00:48 +02:00