Fixed painting project export (#599)

This commit is contained in:
Rodz Labs 2023-04-21 22:40:04 +02:00
parent 58f4c3f5d9
commit fd028814bf
1 changed files with 3 additions and 1 deletions

View File

@ -1,7 +1,9 @@
extends Node
const CHANNELS = [ "albedo", "metallic", "roughness", "emission", "normal", "occlusion", "depth" ]
func _ready():
var graph = MMGenGraph.new()
graph.name = "graph"
@ -25,8 +27,8 @@ func setup_material(material_textures : Dictionary) -> void:
continue
var channel_node = graph.get_node(c)
channel_node.texture.create_from_image(material_textures[c].get_data())
mm_deps.dependency_update("o%d_tex" % channel_node.get_instance_id(), channel_node.texture)
graph.get_node("material").all_sources_changed()
func get_material_node() -> Node:
return get_node("graph/material")