Fixed iterate buffer refresh on input change

This commit is contained in:
RodZill4 2020-04-25 09:00:46 +02:00
parent f61557c746
commit 5dd4a2df25
1 changed files with 1 additions and 0 deletions

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@ -42,6 +42,7 @@ func get_output_defs() -> Array:
return [ { type="rgba" }, { type="rgba" } ]
func source_changed(input_port_index : int) -> void:
current_iteration = 0
call_deferred("update_shader", input_port_index)
func follow_input(input_index : int) -> Array: