Added an icon for non-builtin nodes and fixed minimize icon

This commit is contained in:
RodZill4 2021-01-30 19:30:44 +01:00
parent b2837614f6
commit 519bbd122f
4 changed files with 43 additions and 6 deletions

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@ -0,0 +1,34 @@
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importer="texture"
type="StreamTexture"
path="res://.import/custom.png-b6de9bd960e2d683a2fceb1c6acd7f29.stex"
metadata={
"vram_texture": false
}
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source_file="res://material_maker/icons/custom.png"
dest_files=[ "res://.import/custom.png-b6de9bd960e2d683a2fceb1c6acd7f29.stex" ]
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@ -71,9 +71,9 @@
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@ -29,16 +29,19 @@ func _ready() -> void:
func _exit_tree() -> void:
get_parent().call_deferred("check_last_selected")
func _draw() -> void:
var color : Color = get_color("title_color")
var icon = preload("res://material_maker/icons/minimize.tres")
draw_texture_rect(icon, Rect2(rect_size.x-40, 4, 16, 16), false)
draw_texture_rect(icon, Rect2(rect_size.x-40, 4, 16, 16), false, color)
if generator != null and generator.has_randomness():
icon = preload("res://material_maker/icons/randomness_locked.tres") if generator.is_seed_locked() else preload("res://material_maker/icons/randomness_unlocked.tres")
draw_texture_rect(icon, Rect2(rect_size.x-56, 4, 16, 16), false)
var color : Color = get_color("title_color")
var inputs = generator.get_input_defs()
var font : Font = get_font("default_font")
var scale = get_global_transform().get_scale()
if generator != null and generator.model == null:
draw_texture_rect(preload("res://material_maker/icons/custom.png"), Rect2(3, 8, 7, 7), false, color)
for i in range(inputs.size()):
if inputs[i].has("group_size") and inputs[i].group_size > 1:
var conn_pos1 = get_connection_input_position(i)