material-maker/addons/material_maker/nodes/tex3d_distort.mmg

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{
"name": "tex3d_distort",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
"Color": {
"a": 1,
"b": 0.145098,
"g": 0.443137,
"r": 0.92549,
"type": "Color"
},
"Distort": 0.3,
"bevel": 0,
"color": {
"a": 1,
"b": 0,
"g": 0,
"r": 1,
"type": "Color"
},
"cx": 0,
"cy": 0,
"h": 0.08,
"k": 0.15,
"op": 0,
"r": 0.15,
"w": 0.28
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "vec3(1.0)",
"label": "",
"name": "in1",
"type": "tex3d"
},
{
"default": "vec3(0.0)",
"label": "",
"name": "in2",
"type": "tex3d"
}
],
"instance": "",
"name": "TEX3D Distort",
"outputs": [
{
"tex3d": "$in1(vec4($uv.xyz+($in2($uv)*$Distort*0.5-0.5), 0.0))",
"type": "tex3d"
}
],
"parameters": [
{
"control": "None",
"default": 0.5,
"label": "Distort",
"max": 1,
"min": 0,
"name": "Distort",
"step": 0.01,
"type": "float"
}
]
},
"type": "shader"
}