material-maker/addons/material_maker/nodes/tex3d_distort.mmg

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{
"name": "tex3d_distort",
"node_position": {
"x": 0,
"y": 0
},
"parameters": {
"Distort": 0.3
},
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "vec3(1.0)",
"label": "",
"longdesc": "The 3D texture to be distorted",
"name": "in1",
"shortdesc": "Input1",
"type": "tex3d"
},
{
"default": "vec3(0.0)",
"label": "",
"longdesc": "The 3D texture used to distort Input1",
"name": "in2",
"shortdesc": "Input2",
"type": "tex3d"
}
],
"instance": "",
"longdesc": "Distorts its input 3D texture using another 3D texture",
"name": "TEX3D Distort",
"outputs": [
{
"longdesc": "The distorted 3D texture",
"shortdesc": "Output",
"tex3d": "$in1(vec4($uv.xyz+($in2($uv)*$Distort*0.5-0.5), 0.0))",
"type": "tex3d"
}
],
"parameters": [
{
"control": "None",
"default": 0.5,
"label": "Distort",
"longdesc": "The strength of the distort effect",
"max": 1,
"min": 0,
"name": "Distort",
"shortdesc": "Strength",
"step": 0.01,
"type": "float"
}
],
"shortdesc": "Tex3D Distort"
},
"type": "shader"
}