material-maker/addons/material_maker/preview/preview_2d.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://addons/material_maker/preview/preview_2d.gd" type="Script" id=1]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform sampler2D tex;
void fragment() {
COLOR = texture(tex, UV);
}"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
[node name="Preview2D" type="ColorRect"]
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 4.0
margin_top = 32.0
margin_right = -4.0
margin_bottom = -4.0
rect_min_size = Vector2( 64, 64 )
mouse_filter = 1
size_flags_horizontal = 0
size_flags_vertical = 8
script = ExtResource( 1 )