20 lines
386 B
GDScript
20 lines
386 B
GDScript
extends Camera3D
|
|
|
|
@export var MOVEMENT_SPEED: float = 12
|
|
@export var flip_axis: bool = false
|
|
|
|
@onready var targets = $Targets
|
|
|
|
|
|
func _process(_delta):
|
|
var mouse_to_world = (
|
|
project_local_ray_normal(get_viewport().get_mouse_position()) * MOVEMENT_SPEED
|
|
)
|
|
|
|
if flip_axis:
|
|
mouse_to_world = -mouse_to_world
|
|
else:
|
|
mouse_to_world.z *= -1
|
|
|
|
targets.transform.origin = mouse_to_world
|