35 lines
659 B
GDScript
35 lines
659 B
GDScript
extends Control
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var town = null
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func _process(_delta):
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if Input.is_action_just_pressed("back"):
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_on_Back_pressed()
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func _load_scene(car):
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var tt = load(car).instance()
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tt.set_name("car")
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town = load("res://town_scene.tscn").instance()
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town.get_node("InstancePos").add_child(tt)
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town.get_node("Back").connect("pressed", self, "_on_Back_pressed")
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get_parent().add_child(town)
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hide()
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func _on_Back_pressed():
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town.queue_free()
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show()
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func _on_MiniVan_pressed():
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_load_scene("res://car_base.tscn")
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func _on_TrailerTruck_pressed():
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_load_scene("res://trailer_truck.tscn")
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func _on_TowTruck_pressed():
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_load_scene("res://tow_truck.tscn")
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