godot-demo-projects/networking/webrtc_minimal/main.gd

18 lines
412 B
GDScript

extends Node
const Chat = preload("res://chat.gd")
func _ready():
var p1 = Chat.new()
var p2 = Chat.new()
add_child(p1)
add_child(p2)
# Wait a second and send message from P1
yield(get_tree().create_timer(1), "timeout")
p1.send_message("Hi from %s" % p1.get_path())
# Wait a second and send message from P2
yield(get_tree().create_timer(1), "timeout")
p2.send_message("Hi from %s" % p2.get_path())