Demonstration and Template Projects
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Aaron Franke db7c9f162f
Open and save 3D IK demo in Godot 3.2
2020-03-04 20:59:12 -05:00
.github 2.5D Editor Viewport for GDScript 2020-03-01 04:36:44 -05:00
2d Tweak the platformer demos, particularly physics platformer 2020-02-19 00:37:59 -05:00
3d Open and save 3D IK demo in Godot 3.2 2020-03-04 20:59:12 -05:00
audio
gui Add a simplified version of input remapping 2020-02-12 19:42:12 -03:00
loading
misc Add icon for the 2.5D editor viewport 2020-03-01 22:29:44 -05:00
mono Update C# demos to Godot 3.2 2020-03-04 20:30:30 -05:00
networking Update other networking demos, with style fixes 2020-02-20 15:13:21 -05:00
plugins
viewport Merge pull request #413 from Calinou/add-viewport-3d-scaling-demo 2020-02-19 15:22:11 -05:00
visual_script Update VisualScript demos for Godot 3.2 2020-02-12 19:31:23 -05:00
.gitignore
LICENSE.md
README.md Add instructions on importing all projects at once in the README 2020-02-20 22:11:57 +01:00

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with the latest stable Godot version (currently 3.2).

  • If you are using an older version of Godot, use the appropriate branch for your Godot version:

    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.