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This project showcases what Godot's various Control nodes can do (and what they look like, so that new users can figure them out). |
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project.godot |
README.md
Control Gallery
Showcases various Control nodes with their names affixed for easy recognition. This demo is inspired by similar "control gallery" demos found in GUI toolkits such as GTK.
The 3 main panels ("Basic controls", "Numbers" and "Lists") are separated using HSplitContainer and VSplitContainer nodes. This makes their individual size adjustable. Drag the empty space between panels to resize them.
Language: GDScript
Renderer: GLES 2