godot-demo-projects/3d
smix8 28ec746545 fix for navmesh (re)baking issue
fix for navmesh (re)baking issues in demo
- changed level mesh size/scale (was way to small to be useable)
- changed navmesh agent settings (default radius to large, slope values to small)
2020-07-25 02:19:19 +02:00
..
ik Fixed bug in the IK demo where the SkeletonIK scene would print an error. The issue is that the target nodes are initialized after the SkeletonIK node. Moving the nodes fixed the issue and now no more errors are printed 2020-07-02 10:10:33 -04:00
kinematic_character
material_testers Many tweaks thanks to IAmActuallyCthulhu 2020-06-28 13:19:13 -04:00
navmesh fix for navmesh (re)baking issue 2020-07-25 02:19:19 +02:00
physics_tests Merge pull request #483 from fire/extended-physics-tests 2020-07-03 01:51:46 -04:00
platformer
truck_town
voxel Add memory usage to the Voxel demo 2020-07-08 13:26:28 -04:00
README.md Add README files to categories 2020-07-03 20:45:51 -04:00

README.md

3D Demos

These demos are all 3D, but otherwise do not have a common theme.

Languages: All are GDScript

Renderers: Truck Town and Physics Tests are GLES 2, the rest are GLES 3