godot-demo-projects/3d/kinematic_character
Aaron Franke d4bf89d364
Link to the asset library from the README of each demo
2020-09-10 15:37:10 -04:00
..
screenshots
README.md Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
cubelib.tres
cubio.gd Tweak settings in various 3D demos 2020-08-17 03:25:13 +02:00
cubio.tscn
default_env.tres Tweak settings in various 3D demos 2020-08-17 03:25:13 +02:00
follow_camera.gd
icon.png
icon.png.import
level.tscn Tweak settings in various 3D demos 2020-08-17 03:25:13 +02:00
project.godot
purple_cube.tscn
purple_wood.png
purple_wood.png.import
white_wood.png
white_wood.png.import

README.md

Kinematic Character 3D

Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo.

Language: GDScript

Renderer: GLES 3

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/126

How does it work?

This demo uses a KinematicBody for the player, and StaticBody for the level. Each has colliders, the player moves itself via move_and_slide() in _physics_process(), and collides with the level.

Screenshots

Screenshot

Screenshot