godot-demo-projects/3d/truck_town/README.md

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Truck Town

This is a demo implementing different types of trucks of varying complexity using vehicle physics.

Language: GDScript

Renderer: Vulkan Clustered

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/524

How does it work?

The base vehicle uses a VehicleBody node. The trailer truck is tied together using a ConeJointTwist node, and the tow truck is tried together using a chain made of RigidBody nodes which are pinned together using PinJoint nodes.

Screenshots

Screenshot