godot-demo-projects/gui/input_mapping
Hugo Locurcio 2a962929f3
Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
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screenshots
ActionRemapButton.gd
ActionRemapButton.tscn
InputRemapMenu.tscn Adding persistence InputMapping 2022-05-08 06:33:49 +09:00
KeyPersistence.gd
README.md
icon.webp
icon.webp.import
project.godot

README.md

GUI Input Mapping

A demo showing how to build an input key remapping screen.

  • Click the buttons to change the bound keys.
  • Persists the keys to disk, so they are preserved after the project is restarted.

Language: GDScript

Renderer: Vulkan Mobile

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131

Screenshots

Screenshot