godot-demo-projects/gui
A Thousand Ships 82913393a8
Improve code style (#1021)
* Remove unnecessary use of `self`
* Connect to signals directly over `connect("name")`
* Use `call_deferred` on callables over `call_deferred("name"))`
* Emit signals directly over `emit_signal("name"...)`
2024-03-25 17:06:52 +01:00
..
bidi_and_font_features Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
control_gallery Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
drag_and_drop Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
gd_paint Improve code style (#1021) 2024-03-25 17:06:52 +01:00
input_mapping Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
msdf_font Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
multiple_resolutions Improve code style (#1021) 2024-03-25 17:06:52 +01:00
pseudolocalization Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
regex Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
rich_text_bbcode Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
theming_override Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
translation Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
ui_mirroring Update demo files for Godot 4.2.1 (#1013) 2024-02-01 17:30:08 +01:00
README.md

README.md

GUI Demos

These demos showcase GUI features and text features via Control nodes.

Languages: All are GDScript, except SDF has no code

Renderers: All are GLES 2