18 lines
594 B
Markdown
18 lines
594 B
Markdown
# 3D Lights and Shadows
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This project showcases various 3D light and shadow features supported by Godot.
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This includes contact-hardening shadows (PCSS) and light projectors.
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The background sky uses a PhysicalSkyMaterial, which allows for the sky colors
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to be automatically adjusted as the sun performs a day/night cycle. The radiance
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map (used to provide ambient and reflected light to the scene) is updated in
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real-time with the environment sky's process mode set accordingly.
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Language: GDScript
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Renderer: Forward Plus
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## Screenshots
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![Screenshot](screenshots/3d_lights_and_shadows.webp)
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