godot-demo-projects/viewport/dynamic_split_screen/WorldEnvironment.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://default_env.tres" type="Environment" id=1]
[node name="WorldEnvironment" type="WorldEnvironment"]
environment = ExtResource( 1 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, -0.818651, 0.574291, 0, -0.574291, -0.818651, 0, 70.567, -72.3668 )
shadow_enabled = true
shadow_color = Color( 0.6, 0.6, 0.6, 1 )