[gd_scene load_steps=2 format=2] [ext_resource path="res://default_env.tres" type="Environment" id=1] [node name="WorldEnvironment" type="WorldEnvironment"] environment = ExtResource( 1 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 1, 0, 0, 0, -0.818651, 0.574291, 0, -0.574291, -0.818651, 0, 70.567, -72.3668 ) shadow_enabled = true shadow_color = Color( 0.6, 0.6, 0.6, 1 )