godot-demo-projects/2d/platformer
Jakub Grzesik a282a85cb3 change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
..
bullet.gd Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
bullet.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bullet.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
bullet.tscn change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
coin.gd begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
coin.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
coin.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
coin.tscn change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
enemy.gd WIP porting demos 2017-06-25 08:00:20 -03:00
enemy.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
enemy.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
enemy.tscn change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
icon.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
icon.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
moving_platform.gd begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00
moving_platform.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
moving_platform.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
moving_platform.tscn platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
music.ogg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
music.ogg.import WIP porting demos 2017-06-25 08:00:20 -03:00
one_way_platform.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
one_way_platform.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
one_way_platform.tscn WIP porting demos 2017-06-25 08:00:20 -03:00
osb_fire.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_fire.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
osb_jump.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_jump.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
osb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_left.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
osb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_right.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
parallax_bg.tscn platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
player.gd WIP porting demos 2017-06-25 08:00:20 -03:00
player.tscn change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
project.godot WIP porting demos 2017-06-25 08:00:20 -03:00
robot_demo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
robot_demo.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_cloud_1.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scroll_bg_cloud_1.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_cloud_2.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scroll_bg_cloud_2.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_cloud_3.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scroll_bg_cloud_3.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_fg_1.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
scroll_bg_fg_1.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_fg_2.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
scroll_bg_fg_2.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
scroll_bg_sky.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
scroll_bg_sky.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
sound_coin.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_coin.wav.import WIP porting demos 2017-06-25 08:00:20 -03:00
sound_explode.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_explode.wav.import WIP porting demos 2017-06-25 08:00:20 -03:00
sound_hit.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_hit.wav.import WIP porting demos 2017-06-25 08:00:20 -03:00
sound_jump.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_jump.wav.import WIP porting demos 2017-06-25 08:00:20 -03:00
sound_shoot.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_shoot.wav.import WIP porting demos 2017-06-25 08:00:20 -03:00
stage.tscn platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
tiles_demo.png Platformer demo now uses Kinematic Controller 2016-09-04 23:14:23 -03:00
tiles_demo.png.import platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
tileset.tres platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
tileset_edit.tscn platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00