.. |
bullet.gd
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
bullet.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
bullet.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
bullet.tscn
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change PoolFloatArray to PoolRealArray in tscn files
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2017-07-26 18:32:08 +02:00 |
coin.gd
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begun porting demos, platformer is working (mostly)
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2017-06-23 07:44:27 -03:00 |
coin.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
coin.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
coin.tscn
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change PoolFloatArray to PoolRealArray in tscn files
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2017-07-26 18:32:08 +02:00 |
enemy.gd
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
enemy.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
enemy.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
enemy.tscn
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change PoolFloatArray to PoolRealArray in tscn files
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2017-07-26 18:32:08 +02:00 |
icon.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
icon.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
moving_platform.gd
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begun porting demos, platformer is working (mostly)
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2017-06-23 07:44:27 -03:00 |
moving_platform.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
moving_platform.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
moving_platform.tscn
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
music.ogg
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
music.ogg.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
one_way_platform.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
one_way_platform.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
one_way_platform.tscn
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
osb_fire.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
osb_fire.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
osb_jump.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
osb_jump.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
osb_left.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
osb_left.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
osb_right.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
osb_right.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
parallax_bg.tscn
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
player.gd
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
player.tscn
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change PoolFloatArray to PoolRealArray in tscn files
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2017-07-26 18:32:08 +02:00 |
project.godot
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
robot_demo.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
robot_demo.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_cloud_1.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
scroll_bg_cloud_1.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_cloud_2.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
scroll_bg_cloud_2.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_cloud_3.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
scroll_bg_cloud_3.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_fg_1.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
scroll_bg_fg_1.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_fg_2.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
scroll_bg_fg_2.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
scroll_bg_sky.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
scroll_bg_sky.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
sound_coin.wav
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sound_coin.wav.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
sound_explode.wav
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sound_explode.wav.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
sound_hit.wav
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sound_hit.wav.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
sound_jump.wav
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sound_jump.wav.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
sound_shoot.wav
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sound_shoot.wav.import
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WIP porting demos
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2017-06-25 08:00:20 -03:00 |
stage.tscn
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
tiles_demo.png
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Platformer demo now uses Kinematic Controller
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2016-09-04 23:14:23 -03:00 |
tiles_demo.png.import
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
tileset.tres
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |
tileset_edit.tscn
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platformer2d: disable filter and fix stage tilemap
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2017-07-01 21:45:02 +02:00 |