57 lines
1.5 KiB
Plaintext
57 lines
1.5 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Material Testers"
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config/description="This demo includes many sphere-like objects with complex materials,
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for the purpose of showcasing Godot's rendering capabilities.
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This demo was featured at the beginning of the Godot 3.0 trailer."
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run/main_scene="res://material_tester.tscn"
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config/features=PackedStringArray("4.0")
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config/icon="res://icon.png"
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[display]
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[filesystem]
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import/blender/enabled=false
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[gdnative]
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singletons=[]
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[memory]
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multithread/thread_rid_pool_prealloc=60
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[rendering]
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textures/default_filters/anisotropic_filtering_level=4
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anti_aliasing/quality/msaa_3d=2
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anti_aliasing/quality/use_debanding=true
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lights_and_shadows/positional_shadow/atlas_size=2048
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lights_and_shadows/positional_shadow/atlas_size.mobile=1024
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quality/driver/fallback_to_gles2=true
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quality/intended_usage/framebuffer_allocation=3
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vram_compression/import_etc=true
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vram_compression/import_etc2=false
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quality/shadow_atlas/size=1024
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quality/shadow_atlas/size.mobile=512
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quality/shadows/filter_mode=2
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quality/filters/anisotropic_filter_level=16
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quality/filters/msaa=2
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quality/filters/msaa.mobile=0
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quality/filters/anisotropic_filter_level.mobile=4
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