godot-demo-projects/viewport/3d_in_2d/README.md

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# 3D in 2D
A demo showing how a 3D scene can be shown within a 2D one using viewports.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2804
## How does it work?
The 3D robot is rendered to a custom
[`Viewport`](https://docs.godotengine.org/en/latest/classes/class_viewport.html)
node rather than the main Viewport. In the code,
`get_texture()` is called on the Viewport to get a
[`ViewportTexture`](https://docs.godotengine.org/en/latest/classes/class_viewporttexture.html),
which is then assigned to the sprite's texture.
## Screenshots
![Screenshot](screenshots/3d_in_2d.webp)