godot-demo-projects/plugins
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README.md

Plugin Demos

This contains multiple plugin demos, all placed in a project for convenience.

Due to issue #36713, you need to open the project to import the assets once, then close, then open.

See the documentation on editor plugins for more information.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2802

How does it work?

This project contains 4 plugins:

  • The custom node plugin shows how to create a custom node type using add_custom_type. More info.

  • The material import plugin shows how to make a plugin handle importing a custom file type (mtxt). More info.

  • The material creator plugin shows how to add a custom dock with some simple functionality. More info.

  • The main screen plugin is a minimal example of how to create a plugin with a main screen. More info.

To use these plugins in another project, copy any of these folders to the addons/ folder in a Godot project, and then enable them in the project settings menu.

For example, the path would look like: addons/custom_node

Plugins can be distributed and installed from the UI. If you make a ZIP archive that contains the folder, Godot will recognize it as a plugin and will allow you to install it.

This can be done via the terminal: zip -r custom_node.zip custom_node/*

Screenshots

Heart Plugin

Main Screen Plugin

Material Import Plugin

Material Creator Plugin 1

Material Creator Plugin 2