Demonstration and Template Projects
Go to file
Arman Papikyan 05c8f82297
Add editor-only roughness and metallic testers to Material Testers (#899)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-03-29 18:34:24 +02:00
.github CI: Disable HTML5 export workflow for now, not ported to 4.0 2023-02-28 18:43:23 +01:00
2d Merge pull request #867 from dalexeev/fix-rendering-back-end-setting 2023-03-01 15:13:42 +01:00
3d Add editor-only roughness and metallic testers to Material Testers (#899) 2023-03-29 18:34:24 +02:00
audio Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile) 2023-03-01 10:22:42 +03:00
gui Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile) 2023-03-01 10:22:42 +03:00
loading Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
misc Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile) 2023-03-01 10:22:42 +03:00
mobile Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
mono Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
networking Remove unnecessary `randomize()` (#862) 2023-02-27 18:02:44 +01:00
plugins Fix "is mount_event" check in gui_in_3d to work with both 4 beta and 4 rc 2023-02-26 13:10:46 +01:00
viewport Merge pull request #858 from KMouratidis/patch-1 2023-02-28 16:41:09 +01:00
.editorconfig
.gitattributes
.gitignore
LICENSE.md
README.md Update README for new branches, matches Godot upstream 2023-02-28 18:37:43 +01:00
file_format.sh

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.