Demonstration and Template Projects
Go to file
Rémi Verschelde 95d97d9001
Update README for new branches, matches Godot upstream
(cherry picked from commit c0180d20d1)
2023-02-28 18:36:34 +01:00
.github CI: Ping actions/checkout@v2, no need to be more specific 2021-10-15 21:20:16 +02:00
2d Don't check bullet collision with other bullets in the Bullet shower demo 2021-10-25 23:16:29 +02:00
3d Allow 3D demos to fallback to GLES2 2021-11-05 09:57:51 -05:00
audio Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
gui Fix leaked object - Label (#648) 2021-09-13 00:05:26 -05:00
loading Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
misc Simplify and improve OpenSimplexNoise viewer 2021-08-17 23:02:55 -05:00
mobile Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
mono Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch 2021-08-18 18:46:42 -04:00
networking Use `remotesync` instead of the deprecated `sync` in networking demos 2021-08-29 12:22:37 +02:00
plugins Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
viewport Allow 3D demos to fallback to GLES2 2021-11-05 09:57:51 -05:00
visual_script Remove useless "_ready" in the Circle Pop demo 2021-10-15 14:35:14 -05:00
.editorconfig
.gitattributes
.gitignore
LICENSE.md
README.md Update README for new branches, matches Godot upstream 2023-02-28 18:36:34 +01:00
file_format.sh

README.md

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot:
    • 4.0 branch for Godot 4.0.x.
    • 3.5 branch for Godot 3.5.x.
    • 3.4 branch for Godot 3.4.x.
    • 3.3 branch for Godot 3.3.x.
    • 3.2 branch for Godot 3.2.x.
    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.