Aaron Franke
6b983c0542
Merge pull request #678 from ScorpionInc/master
...
Added Alpha effect to joystick indicators
2022-02-24 15:21:18 -06:00
ScorpionInc
07d6c311d7
Added alpha effect to joypad axis indicators
...
Added alpha effect to joypad demo's axis and analog trigger indicators via the CanvasItem's self modulate property.
2022-02-23 15:02:41 +01:00
Aaron Franke
58c337c33c
Merge pull request #683 from rubynho/fix/broken_links
...
Fix broken links for the your first 2D game tutorial
2022-02-17 12:28:02 -06:00
rubynho
aeb2d7b8d5
Fix tutorial name in the Dodge the Creeps project description
...
The description was referencing the old tutorial by the name "Your first game",
but since then the name has changed to "Your first 2D game".
2022-02-16 21:08:44 -03:00
rubynho
b0fdd8cf76
Fix broken links for the your first 2D game tutorial
...
The link was sending to a not found page because the "Your first game" tutorial
was moved to the "Your first 2D game" one.
2022-02-16 21:05:17 -03:00
Aaron Franke
fbde23fbb0
Merge pull request #682 from aaronfranke/2022
...
Update copyright year to 2022
2022-02-14 01:54:44 -06:00
Aaron Franke
3f507c0363
Update copyright year to 2022
2022-02-14 01:51:20 -06:00
Aaron Franke
a2979d237b
Merge pull request #681 from aaronfranke/global-no-web
...
Don't export global illumination demo to HTML5
2022-02-13 19:13:51 -06:00
Aaron Franke
9d67db049a
Don't export global illumination demo to HTML5
2022-02-13 16:15:24 -06:00
Aaron Franke
851f486a48
Merge pull request #674 from aaronfranke/midi-piano
...
Add a MIDI Piano Demo
2022-02-13 15:38:38 -06:00
Aaron Franke
be43d1644b
Add MIDI Piano Demo
2022-02-13 15:30:55 -06:00
Aaron Franke
75505ca79f
Merge pull request #680 from aaronfranke/misc
...
Misc minor fixes
2022-02-13 15:30:25 -06:00
Aaron Franke
7c8b9962ca
Misc minor fixes
2022-02-13 15:08:58 -06:00
Aaron Franke
149cfcb995
Merge pull request #656 from Calinou/switch-more-demos-to-gles2
...
Switch 2D Platformer and Multiplayer Bomber demos to GLES2
2022-02-13 13:43:44 -06:00
Aaron Franke
7611baf52e
Merge pull request #659 from natetrost/master
...
Update Android IAP sample to work with v1.1 of PBL plugin
2022-02-13 13:07:10 -06:00
Aaron Franke
efd3a46331
Merge pull request #679 from Calinou/add-global-illumination-demo-2
...
Add a global illumination demo
2022-02-13 13:05:40 -06:00
Aaron Franke
4c0cb41a0e
Merge pull request #672 from Calinou/3d-kinematic-character-remove-giprobe
...
Remove GIProbe from 3D Kinematic Character demo to improve performance
2022-02-13 12:58:30 -06:00
Hugo Locurcio
f6594e9923
Add a global illumination demo
...
This demonstrates the visual difference between GIProbe,
BakedLightmap and ReflectionProbe.
2022-01-25 18:18:47 +01:00
Hugo Locurcio
4a832ad714
Remove GIProbe from 3D Kinematic Character demo to improve performance
...
GIProbe is very demanding on integrated graphics and old/low-end GPUs,
which gave a poor first impression of Godot when running that demo.
2021-12-14 11:39:52 +01:00
Hugo Locurcio
0200ba6c95
Merge pull request #664 from seancwall/change-2d-creeps-start-button-shortcut
2021-12-13 21:22:33 +01:00
Sean Wall
0fc59325ab
Change start button shortcut to ui_accept
2021-12-01 20:17:38 -05:00
Hugo Locurcio
eba852bbde
Switch 2D Platformer and Multiplayer Bomber demos to GLES2
...
This allows those demos to run on a greater range of devices.
Particles2D nodes were converted to CPUParticles2D for compatibility
with GLES2.
Physics-Based 2D Platformer demo now uses the same stretch mode
as 2D Platformer for consistency.
2021-11-17 19:39:39 +01:00
Hugo Locurcio
f82dd94089
Merge pull request #662 from benjarmstrong/mic_record_freeze_fix
2021-11-11 16:08:07 +01:00
Benjamin Armstrong
3e9e2079a7
Fix stall when playing recorded audio
2021-11-12 01:24:55 +11:00
Aaron Franke
585455e67c
Merge pull request #639 from aaronfranke/godot3.4
...
Upgrade demos to Godot 3.4
2021-11-05 13:01:54 -04:00
Aaron Franke
b7e0a470c7
Update demos to Godot 3.4
2021-11-05 11:48:47 -05:00
Aaron Franke
53ea602c07
Update README for the new 3.3 branch
2021-11-05 10:15:06 -05:00
Aaron Franke
874d3bcc33
Merge pull request #657 from Calinou/allow-fallback-gles2
...
Allow 3D demos to fallback to GLES2
2021-11-05 11:07:01 -04:00
Hugo Locurcio
cbb5c94c6f
Allow 3D demos to fallback to GLES2
...
A GLES2-specific tweak is now documented for the GUI in 3D demo.
This also tweaks shadow quality and performance to find a better
balance and result in smoother shadows, including when using GLES2
(thanks to the use of PCF13 shadow filter mode).
In demos that allow falling back to GLES2, ETC1 texture import
is enabled to allow exporting to Android or HTML5 without having
to tweak anything.
2021-11-05 09:57:51 -05:00
Nate Trost
87cfcb7a4f
Update Android IAP demo for v1.1 of PBL plugin
...
Minor update to reflect an API change in v1.1 of the
Google Play Billing Library plugin.
The queryPurchases function changed to be asyncronous,
added a query_purchases_response callback to process
the results.
This change is dependent on the contents of:
https://github.com/godotengine/godot-google-play-billing/pull/25
2021-11-02 15:53:54 -05:00
Aaron Franke
44aefaecb6
Merge pull request #655 from Calinou/bullet-shower-no-check-collision-with-other-bullets
...
Don't check bullet collision with other bullets in the Bullet shower demo
2021-10-26 10:33:38 -04:00
Hugo Locurcio
7a7af4cf4e
Don't check bullet collision with other bullets in the Bullet shower demo
...
This improves performance by reducing the number of collision checks
that need to be done.
2021-10-25 23:16:29 +02:00
Rémi Verschelde
1916f87ac5
Merge pull request #654 from aaronfranke/circlepop-noready
2021-10-15 21:54:09 +02:00
Aaron Franke
36e8b45bd4
Remove useless "_ready" in the Circle Pop demo
2021-10-15 14:35:14 -05:00
Rémi Verschelde
89b64e33e2
CI: Ping actions/checkout@v2, no need to be more specific
2021-10-15 21:20:16 +02:00
Gunnar Ahlberg
2b10e6724e
Fix leaked object - Label ( #648 )
...
This fixes a warning of leaked instances.
2021-09-13 00:05:26 -05:00
Hugo Locurcio
b9685cb369
Merge pull request #645 from Calinou/use-remotesync-keyword
...
Use `remotesync` instead of the deprecated `sync` in networking demos
2021-08-29 17:09:25 +02:00
Hugo Locurcio
d1f25ca4aa
Use `remotesync` instead of the deprecated `sync` in networking demos
...
The `sync` keyword has been deprecated since Godot 3.1.
2021-08-29 12:22:37 +02:00
Aaron Franke
11a72411cc
Merge pull request #644 from Calinou/ci-update-to-godot-3.3.3
...
GitHub Actions: Update to Godot 3.3.3 for HTML5 deployment
2021-08-22 14:55:44 -05:00
Hugo Locurcio
5057fcff50
GitHub Actions: Update to Godot 3.3.3 for HTML5 deployment
2021-08-22 11:56:01 +02:00
Aaron Franke
d791cd9bda
Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch
...
Google play billing method signature mismatch in demo with Godot's android billing plugin method
2021-08-18 18:46:42 -04:00
Shahed Iqbal
7d7c728227
Fixes following issues:
...
1. Google play billing method(OnGodotGooglePlayBilling_sku_details_query_error) signature in GooglePlayBilling class doesn't match with Godot's android library exposed method
Check: https://github.com/godotengine/godot-google-play-billing/blob/master/godot-google-play-billing/src/main/java/org/godotengine/godot/plugin/googleplaybilling/GodotGooglePlayBilling.java
Line: 236.
2. "OnConnectError" method signature mismatch
2021-08-19 03:23:44 +06:00
Aaron Franke
5fb81434e7
Merge pull request #642 from nathanfranke/opensimplexnoise-improvements
...
Simplify and improve OpenSimplexNoise viewer
2021-08-18 00:05:26 -04:00
Nathan Franke
c3c4fdf4fa
Simplify and improve OpenSimplexNoise viewer
2021-08-17 23:02:55 -05:00
Aaron Franke
9ea18370d3
Add link to the Godot Asset Library for Skeleton2D
2021-08-17 21:03:15 -05:00
Aaron Franke
f9333dce01
Merge pull request #640 from shahediqbal13/mono-iap-signal-mismatch
...
Mono IAP signal method definition mismatch.
2021-08-17 21:24:11 -04:00
Aaron Franke
84a87a5128
Merge pull request #641 from aaronfranke/desc
...
Ensure most demos have descriptions and screenshots
2021-08-17 20:49:22 -04:00
Aaron Franke
7d64830cfe
Ensure most demos have descriptions and screenshots
2021-08-16 21:13:06 -05:00
Shahed Iqbal
f08916c90f
Mono IAP signal method definition mismatch. Updated OnPurchaseConsumptionError() method to match with GooglePlayBilling's signal
2021-08-15 02:48:05 +06:00
Aaron Franke
89978a7421
Merge pull request #636 from Powerbyte7/patch-1
...
Fix jumps in scale and rotation when pinching
2021-07-18 11:19:48 -07:00