Juan Linietsky
3678988b52
-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729
2015-05-12 07:31:15 -03:00
Juan Linietsky
e0e8020506
Translation Demo
2015-05-11 22:34:29 -03:00
Juan Linietsky
02029c36ce
fixs particles on 3d platformer demo, closes #1588
2015-05-11 21:39:42 -03:00
Juan Linietsky
62ebce3d73
-Updated isometric 2d demo to work using the new isometric support, fixes #1849
2015-05-11 00:40:23 -03:00
Nathan Warden
18c3e25fde
Removed redundant code in the kinematic 3D demo.
2015-05-10 17:39:38 -05:00
Juan Linietsky
9e2119b0b1
-fixed some glitches in isometric light demo, closes #1858
2015-05-10 18:14:38 -03:00
Juan Linietsky
0d487bfeb0
Merge pull request #1875 from Zamaroht/patch-1
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Delete unused variable
2015-05-10 11:33:16 -03:00
Nicolas Laurito
862b9a50f7
Remove focus from restart button, fixes #1850
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Fixes a problem where the restart button would keep focus after being pressed, making the tetris' pieces impossible to rotate without activating the button again.
2015-05-10 00:46:16 -03:00
Nicolas Laurito
599f1516e9
Deleted unused variable
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Deleted the var GRAVITY because it is unused. The gravity is used at line 237, but it's gotten from the Physics2DDirectBodyState parameter.
2015-05-09 19:09:30 -03:00
Juan Linietsky
9613f2c5ee
particles in navmesh demo are nice again
2015-05-09 18:17:43 -03:00
Juan Linietsky
d36d2630c6
Merge pull request #1852 from SuperUserNameMan/fixes_platformer_3d_particles
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fixes_3d_platformer_demo_missing_particles_textures
2015-05-07 20:06:20 -03:00
Juan Linietsky
a59c236d06
Merge pull request #1851 from SuperUserNameMan/fixes_3d_shaders_materials_demo
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fixes_demo3d_shaders_materials_missing_light
2015-05-07 20:06:07 -03:00
Juan Linietsky
b9863e3501
Merge pull request #1846 from hurikhan/pr_wm_demo_input_fix
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window_management demo -- input fix
2015-05-07 20:05:55 -03:00
yg2f
d6093ac058
add_missing_textures_to_particles
2015-05-07 18:29:38 +02:00
yg2f
1ae03e3d96
fixes_demo3d_shaders_materials_missing_light
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add the missing animated light to the demo 3d "shaders materials"
2015-05-07 18:10:30 +02:00
hurikhan
c073423782
window_management input fix
2015-05-06 23:07:11 -04:00
Nicolas Laurito
2ea6821406
Delete line without functionality
2015-05-06 23:53:20 -03:00
Juan Linietsky
bdde676a39
-More strict argument type-checking, will make many bugs visible, fixes #1809
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-added NOTIFICATION_INSTANCED
2015-05-04 18:30:57 -03:00
Juan Linietsky
81089df6d2
-vec3 uniforms should now work, fixes #1773
2015-05-04 10:17:24 -03:00
Juan Linietsky
110a3b1ed1
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-04 00:53:52 -03:00
Juan Linietsky
26301bcda1
Merge pull request #1738 from jackmakesthings/master
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Updating demo engine.cfgs where name is missing
2015-05-03 23:00:26 -03:00
Juan Linietsky
802c0a5cd9
improved kinematic motion, improved demos for kinematic motion
2015-05-03 22:37:10 -03:00
Juan Linietsky
9d6a523bcb
-Made one way collision work with 2D physics (rigidbody)
2015-05-03 18:18:21 -03:00
Juan Linietsky
7ebef0f0ed
fixed bullet in 3d platformer demo
2015-05-01 12:24:20 -03:00
Juan Linietsky
d7ec3385a1
-fix a bug in extra cull margin, closes #1760
2015-05-01 11:26:23 -03:00
Juan Linietsky
e5a678a3b7
-fixed broken lighting in release version of godot for isometric light demo, fixes #1697
2015-04-30 11:34:24 -03:00
Juan Linietsky
6085f1507e
missing file for bbcode demo
2015-04-26 09:48:17 -03:00
jack
b40fb77148
Set name on window management demo's engine.cfg
2015-04-25 22:22:04 -04:00
jack
9d687d71db
Set name on rich text bbcode demo's engine.cfg
2015-04-25 22:21:09 -04:00
jack
e18892e4ba
Set name on truck-town demo's engine.cfg
2015-04-25 22:20:06 -04:00
jack
9e8e73d76e
Set name on isometric-light demo's engine.cfg
2015-04-25 22:18:57 -04:00
Juan Linietsky
1c16c989be
-Objects with BlendMode!=MIX do not get affected by CanvasModulate, fixes #1724
2015-04-24 23:46:42 -03:00
Juan Linietsky
3e8fcfddcb
-Many fixes and demo for RichTexLabel
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-Proper ability to edit BBCode in RTL.
2015-04-21 16:01:58 -03:00
Juan Linietsky
0209464d65
-Rewritten KinematicBody2D::move to MUCH more efficient code.
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-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649
-Removed object type masking for KinematicBody2D
-Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there.
2015-04-19 20:50:55 -03:00
Juan Linietsky
8debd953e9
Merge branch 'master' of https://github.com/okamstudio/godot
2015-04-18 14:17:27 -03:00
Juan Linietsky
f9ff164fed
-renamed function to get object from instance id
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-added function to get list of tiles used
2015-04-18 14:00:15 -03:00
Juan Linietsky
4682d6f020
-Added android immersive mode, fixes #303
2015-04-17 16:18:46 -03:00
Juan Linietsky
a3aefa4eee
scene switcher demo changed to reflect tutorial, fixes #1673
2015-04-12 20:57:26 -03:00
Juan Linietsky
c08070af29
-Fixed screen capture for viewports, added a screen capture demo, fixes #1529
2015-04-12 18:58:05 -03:00
Juan Linietsky
3ddd068df6
renamed scrts to scripts, fixes #1525
2015-04-12 15:40:08 -03:00
Juan Linietsky
799c7fd67c
fix shadow issue with lights in mix mode, i think fixes #1611
2015-04-03 14:36:10 -03:00
Juan Linietsky
590f001b02
Changes to Light
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-=-=-=-=-=-=-=-=
-Changed material unshaded property for an enum, which supports light-only shading
-Added a "Mix" shading mode, useful for using lights as masks
-Added energy parameter to Light2D
2015-04-03 01:43:37 -03:00
Juan Linietsky
9264a4ab12
Option in Android export to use 32 bits buffer.
2015-03-31 19:02:40 -03:00
Juan Linietsky
64017f3201
fixes for light2d in androids that do not support
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read depth
2015-03-31 14:59:28 -03:00
Juan Linietsky
6c343df161
2D normal mapping and lighting simple demos
2015-03-24 16:17:49 -03:00
hurikhan
bd35b32f26
adjust the window_management demo to the new function names
2015-03-23 00:09:12 -04:00
Juan Linietsky
64716ee33d
fixes to new window management API
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-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22 19:00:50 -03:00
Juan Linietsky
2a76bd89a9
Merge pull request #1487 from hurikhan/x11-window-management
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X11 window management
2015-03-22 15:10:50 -03:00
Juan Linietsky
ae3679b988
Merge pull request #1331 from fry-/master
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Add 2D fog of war demo
2015-03-22 15:08:21 -03:00
Juan Linietsky
d34d2a2e39
Merge pull request #1438 from Spooner/fix_isometric_demo
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Fix isometric demo
2015-03-22 14:59:58 -03:00