Commit Graph

473 Commits

Author SHA1 Message Date
Michele Valente 5326331666 updated viewport clearing
This change is needed in order to make use of the new introduced
set_clear_mode() function (I think the choosen enum value is ok since
its needed only once).
Updated in the following demos:
- 2D_in_3D
- 3D_in_2D
- screen_capture
2017-10-07 17:24:52 +02:00
Juan Linietsky cdbb53c1c2 Fix division by zero error in platformer 2017-10-05 16:15:20 -03:00
Juan Linietsky ad8b0fbeb4 Merge pull request #71 from sbeca/pr-fixed-rename
Fixes for rename from fixed to physics
2017-10-05 16:10:59 -03:00
Rémi Verschelde 17780c700a Merge pull request #67 from sbeca/pr-pos-rename
Fix compiler errors after pos to position renames
2017-10-05 11:54:51 +02:00
Scott Beca 96ae223e21 Fixes for rename from fixed to physics 2017-10-04 22:12:41 +11:00
BastiaanOlij fad65b6200 Made navmesh demo work in Godot 3.0 2017-10-01 09:21:18 +11:00
Scott Beca 3f37e754c3 Update project.godot files to latest format 2017-09-30 21:22:16 +10:00
Scott Beca dca08534bc Fix compiler errors after pos to position renames 2017-09-29 23:06:14 +10:00
Rémi Verschelde 9849c9edb9 Input mapping: Add code to load/save config 2017-09-23 20:36:10 +02:00
Rémi Verschelde f6d8ed6136 Merge pull request #66 from adolson/patch-1
fix a nil error at line 22
2017-09-20 09:37:00 +02:00
Dana Olson 46291aebf6 fix a nil error at line 22 2017-09-20 02:13:01 -04:00
Indah Sylvia b2ba9dd291 2D/platformer: Adjust Particles2D, Sprite, and AnimationPlayer for bullet and enemy scene 2017-09-04 15:30:41 +07:00
Rémi Verschelde a48b748453 Merge pull request #55 from TwistedTwigleg/Viewport_demos
Ported viewport demos to Godot 3.0
2017-09-04 09:49:04 +02:00
Indah Sylvia 08cb6885d5 2D/platformer: Added background music 2017-09-04 04:45:58 +07:00
Rémi Verschelde 0addda6d15 Merge pull request #56 from groud/fix_material
Fix the material tester buttons being hidden
2017-08-23 11:43:35 +02:00
Gilles Roudiere d6a8bf2138 Fix the material tester buttons being too low 2017-08-22 17:07:13 +02:00
TwistedTwigleg 053d035574 Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
Rémi Verschelde 7e8ba5149d Merge pull request #49 from vnen/patch-1
Update Godot project file name
2017-07-29 19:43:58 +02:00
George Marques 1623ef717e Update Godot project file name 2017-07-28 21:23:34 -07:00
Rémi Verschelde 9365e97c0f Some more ProjectSettings fixes 2017-07-26 20:25:57 +02:00
Rémi Verschelde d62be914fd Merge pull request #47 from kubecz3k/demo-projects-name-fix
basic fixes for project.godot files
2017-07-26 20:19:25 +02:00
Jakub Grzesik 2c012b4e59 basic fixes for project.godot files 2017-07-26 20:06:21 +02:00
Rémi Verschelde 27054fcfd4 Merge pull request #46 from kubecz3k/demo-array-fix
change PoolFloatArray to PoolRealArray in tscn files
2017-07-26 19:08:37 +02:00
Jakub Grzesik a282a85cb3 change PoolFloatArray to PoolRealArray in tscn files 2017-07-26 18:32:08 +02:00
Juan Linietsky 194655c805 Ported platformer demo 2017-07-15 18:34:10 -03:00
Rémi Verschelde e345d480cd WM demo: Add missing CubeMesh (prev. TestInstance) 2017-07-15 13:25:23 +02:00
Rémi Verschelde 058f050b80 Tween Demo: Some more fixes to property accessors 2017-07-15 12:59:33 +02:00
Juan Linietsky 96f6f2967f Kinematic character demo 2017-07-09 16:53:09 -03:00
Juan Linietsky fb8ef8efdb Added a toon tester 2017-07-08 14:04:04 -03:00
Rémi Verschelde cc53f055ed Merge pull request #45 from capnm/fix-tile-offsets
2d/hexagonal_map: Fix tile positions and offsets.
2017-07-07 12:43:07 +02:00
Martin Capitanio f2e83c23af 2d/hexagonal_map: Fix tile positions and offsets. 2017-07-07 10:04:48 +02:00
Juan Linietsky 528f4eb53f clean up material demo 2017-07-05 22:37:05 -03:00
Rémi Verschelde 83705eac78 Merge pull request #43 from kubecz3k/gui-win-resize
gui acts properly for window size change
2017-07-05 23:02:54 +02:00
Unknown 3f09780a9f gui acts properly for window size change 2017-07-05 18:22:57 +02:00
Juan Linietsky 85b8aeebc1 Relevant stuff is ported, so erasing old demos for now. 2017-07-05 09:12:01 -03:00
Juan Linietsky 435e4a33c1 Material tester demo 2017-07-03 12:54:09 -03:00
Rémi Verschelde 00f2097972 platformer2d: disable filter and fix stage tilemap 2017-07-01 21:45:02 +02:00
Juan Linietsky da56d77d42 networking demos were notworking, not areworking, 2017-07-01 14:59:37 -03:00
Juan Linietsky 13eab7d1aa Added visual script pong 2017-07-01 07:29:39 -03:00
Rémi Verschelde 8919981a59 Port remaining misc demos to 3.0
android_iap, threads, tween, window_management
2017-06-30 22:29:13 +02:00
Rémi Verschelde 634d45a280 Port some misc demos to 3.0
autoload, instancing, joypads, pause, regex, scene_changer
2017-06-30 08:39:26 +02:00
Rémi Verschelde a874fdb94a Remove .import stuff again... 2017-06-29 17:18:00 +02:00
Juan Linietsky 4593bdcc64 GUI demos converted to 3.0 2017-06-28 15:11:35 -03:00
Rémi Verschelde 274c38799a Add .gitignore rules 2017-06-27 19:18:30 +02:00
Rémi Verschelde c6a2f0ea7a Delete .import folders that should not have been versioned 2017-06-27 19:17:38 +02:00
Juan Linietsky b9c4670f44 Ported screen space shaders demo, meaning SCREEN_TEXTURE works finally! 2017-06-26 22:42:53 -03:00
Juan Linietsky 8f6370f13d New pong demo that uses Godot as intended, erased old one. 2017-06-25 20:40:04 -03:00
Juan Linietsky 023521c1c9 This will make Akien angry (was left there as i was testing the feature..) 2017-06-25 19:15:26 -03:00
Juan Linietsky c3899b9e7d WIP porting demos 2017-06-25 08:00:20 -03:00
Juan Linietsky 6ef185c192 begun porting demos, platformer is working (mostly) 2017-06-23 07:44:27 -03:00