Commit Graph

1234 Commits

Author SHA1 Message Date
Arman Papikyan 05c8f82297
Add editor-only roughness and metallic testers to Material Testers (#899)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-03-29 18:34:24 +02:00
Rémi Verschelde 778baf07cc
Merge pull request #867 from dalexeev/fix-rendering-back-end-setting
Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile)
2023-03-01 15:13:42 +01:00
Rémi Verschelde 106e03c3b8
Merge pull request #866 from dalexeev/update-dodge-the-creeps
Update "Dodge the Creeps" demo
2023-03-01 15:13:19 +01:00
Rémi Verschelde c34e3f33c6
Merge pull request #865 from jtnicholl/physics_platformer
Update 2D physics platformer for 4.0
2023-03-01 15:12:48 +01:00
Danil Alexeev b4ab5b4e14
Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile) 2023-03-01 10:22:42 +03:00
Danil Alexeev b4252c05bf
Update "Dodge the Creeps" demo 2023-03-01 09:46:50 +03:00
Jonathan Nicholl cbb297750f Update 2D physics platformer for 4.0 2023-02-28 13:50:54 -05:00
Rémi Verschelde 6cbfa30e8b
CI: Disable HTML5 export workflow for now, not ported to 4.0 2023-02-28 18:43:23 +01:00
Rémi Verschelde 58c33d04db
Update README for new branches, matches Godot upstream
(cherry picked from commit c0180d20d1)
2023-02-28 18:37:43 +01:00
Rémi Verschelde e306a408dc
Merge pull request #861 from dalexeev/astar-grid-2d
Rework "Grid-based Navigation with Astar" demo
2023-02-28 17:35:29 +01:00
Danil Alexeev 8ef5764b0d
Rework "Grid-based Navigation with Astar" demo 2023-02-28 18:50:55 +03:00
Rémi Verschelde b81ab55554
Merge pull request #859 from Calinou/improve-audio-spectrum-demo
Improve Audio Spectrum demo
2023-02-28 16:46:43 +01:00
Rémi Verschelde 6947ff4529
Merge pull request #858 from KMouratidis/patch-1
Fix "is mount_event" check in gui_in_3d to work with both 4 beta and 4 rc
2023-02-28 16:41:09 +01:00
Rémi Verschelde 20d2e6ed2f
Merge pull request #851 from jtnicholl/2d_platformer
Update, clean up, and reorganize the 2D platformer
2023-02-28 16:40:12 +01:00
Rémi Verschelde a3a6e72099
Merge pull request #863 from dalexeev/fix-screen-texture
Fix `SCREEN_TEXTURE` in "Screen Space Shaders" demo
2023-02-28 16:34:34 +01:00
Danil Alexeev faee000550
Fix `SCREEN_TEXTURE` in "Screen Space Shaders" demo 2023-02-28 15:48:51 +03:00
Danil Alexeev 1cf4fff74a
Remove unnecessary `randomize()` (#862)
Seed is now automatically randomized on startup in Godot 4.
2023-02-27 18:02:44 +01:00
Hugo Locurcio 6df3667072
Improve Audio Spectrum demo
- Draw fake reflections for spectrum bars.
- Increase the bars' height to better make use of the window space.
- Use Compatibility rendering method for greater performance
  and compatibility.
- Update screenshot and icon.
- Remove a stray `.import` file.
2023-02-26 18:25:37 +01:00
Kostas Mouratidis d059806f20 Fix "is mount_event" check in gui_in_3d to work with both 4 beta and 4 rc 2023-02-26 13:10:46 +01:00
James Tucker e03d6abbc8
Update finite state machine demo for 4.0.rc4 (#850)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-24 18:32:34 +01:00
dev-gilbride 648befbf58
Check for obstacle before teleporting player in Grid-based Pathfinding with Astar (#771)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-24 18:23:38 +01:00
bruvzg 78dffe0d04
Add a text-to-speech demo (#744)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-24 18:11:55 +01:00
Hugo Locurcio fa3c247bd5
Update Bidi and Font Features demo for 4.0.rc4 (#763) 2023-02-24 17:53:38 +01:00
James Tucker 73d96b7306
misc/window_management: Fix screen size and label order (#848) 2023-02-24 17:47:21 +01:00
Jonathan Nicholl ffd600917d Update, clean up, and reorganize the 2D platformer 2023-02-23 21:10:01 -05:00
James Tucker da6fffbc81
Update Operating System Testing demo for 4.0.rc2 (#847) 2023-02-18 18:22:04 +01:00
Simon Proctor 5e8f722c91
Change warning ignores to use a string identifier (#842)
Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-02-16 20:14:51 +01:00
Hugo Locurcio 7e9078be51
Update Global Illumination demo for 4.0.rc1 (#839) 2023-02-08 22:45:22 +01:00
Justo Delgado 26d2f226a8
Fixed isometric demo rendering for Godot 4.0-rc1 (#840) 2023-02-08 18:25:55 +01:00
Rémi Verschelde b89af52a73
Merge pull request #758 from Calinou/improve-global-illumination-demo
Improve 3D global illumination demo (4.0)
2023-02-08 15:45:24 +01:00
Rémi Verschelde ac939fc8f8
Merge pull request #838 from Williangalvani/rpc
Add quotes to rpc flags
2023-02-08 15:18:35 +01:00
Willian Galvani a00465dee8
Add quotes to rpc flags
see https://github.com/godotengine/godot/issues/72218
2023-02-08 15:16:39 +01:00
Rémi Verschelde ecd12d2163
Merge pull request #835 from Calinou/improve-control-gallery
Improve and update Control Gallery for Godot 4.0
2023-02-08 15:13:03 +01:00
Hugo Locurcio a0ad65d7df
Improve and update Control Gallery for Godot 4.0
- Add a Tree example.
- Add more tabs to make tab scroll buttons visible.
- Use default project font, which is now a DynamicFont in Godot 4.0.
- Make splitters thinner but have a larger draggable area,
  thanks to the new Minimum Grab Thickness theme item.
- Tweak background color to be more visually pleasant.
- Use Compatibility backend to maximize performance and compatibility.
- Disable V-Sync to reduce input lag (while keeping low-processor mode).
2023-01-31 14:56:39 +01:00
Hugo Locurcio 8fcf95c120
Improve joypads demo (#830) 2023-01-31 14:46:09 +01:00
Aaron Franke a78c51da26
Merge pull request #833 from moth-boi/fix-bomb-animation
Fix bomb animation
2023-01-24 18:20:39 -06:00
MotH b91b30a854 Fix bomb explosion animation 2023-01-25 01:11:22 +01:00
Aaron Franke fb9d637fb7
Merge pull request #832 from moth-boi/4.0-dev
Fix bomb collisions through walls on 4.0-dev
2023-01-24 17:53:22 -06:00
Aaron Franke a467f5078b
Merge pull request #834 from moth-boi/fix-ysort
Fix bomb spawning above player
2023-01-24 17:51:19 -06:00
MotH 6c521556a0 Fix bomb spawning above player 2023-01-25 00:07:22 +01:00
MotH b22177e926 Fix bomb collisions through walls 2023-01-24 23:35:31 +01:00
Rémi Verschelde 19dd819072
Fix joypads demo button/axis mappings for 4.0 (#828) 2023-01-23 13:20:54 +01:00
Hugo Locurcio c22732e4cc
Improve 3D global illumination demo
- Readd LightmapGI example.
- Allow toggling between the Once and Always update modes for the
  ReflectionProbe.
- Add a Decal node to act as a blob shadow for dynamic objects.
- Halve SSAO intensity for a better apperance in the demo's flat,
  bright surfaces.
- Halve ambient light sky contribution when using the disabled
  or lightmap-based GI modes. This prevents the level's shaded areas
  from looking too bright and blue (with lightmaps, this change only
  affects dynamic objects.)
- Enable FXAA and debanding for a better appearance.
2023-01-18 07:35:31 +01:00
Zoee Silcock 24bd3745e3
Fix and update the Operating System Testing demo (#818)
Global menu support is now functional on macOS.
2023-01-18 01:17:54 +01:00
Rémi Verschelde afc51649fe
Merge pull request #805 from Calinou/add-csg-demo
Add a constructive solid geometry (CSG) demo
2023-01-17 22:49:07 +01:00
Rémi Verschelde d9202081aa
Merge pull request #761 from Calinou/add-3d-labels-and-texts-demo
Add a 3D labels and texts demo
2023-01-17 22:47:54 +01:00
Rémi Verschelde 40b8c76856
Merge pull request #826 from Calinou/add-3d-lights-and-shadows-demo
Add a 3D lights and shadows demo
2023-01-17 22:46:54 +01:00
Hugo Locurcio cfeb6d6b75
Add a 3D particles demo (#757) 2023-01-17 21:42:38 +01:00
Hugo Locurcio a667e74db5
Add a 3D decals demo (#756)
Co-authored-by: dzil123 <5725958+dzil123@users.noreply.github.com>
2023-01-17 21:41:53 +01:00
Hugo Locurcio 682b933dac
Improve dynamic split screen demo (#815) 2023-01-17 21:41:02 +01:00