Commit Graph

16 Commits

Author SHA1 Message Date
Aaron Franke 7d64830cfe
Ensure most demos have descriptions and screenshots 2021-08-16 21:13:06 -05:00
Aaron Franke 2ce76ff4e5
Update web deploy CI to use Godot 3.3 2021-04-24 04:20:39 -04:00
Aaron Franke 31bb09233b
Update the OS test demo for Godot 3.3 2021-04-21 19:30:53 -04:00
Aaron Franke 814909538f
Update projects to Godot 3.3 2021-04-21 19:17:12 -04:00
waimus d7e1052205 Fix MIDI devices scanning 2021-04-06 03:10:33 +07:00
Aaron Franke fc54dd9c23
Fix README files, especially in Android IAP demos 2020-11-28 22:05:39 -05:00
Aaron Franke ebc79dec04
Update C# project files in C# demos for Godot 3.2.3 2020-10-11 03:20:03 -04:00
Aaron Franke 2979f85185
Update C# demos for Godot 3.2.3 2020-10-01 02:45:18 -04:00
Hugo Locurcio fe6103256a
Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
Aaron Franke d4bf89d364
Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
Aaron Franke fcc7d5c723 Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
Aaron Franke 50fb2071a0 Improve icon.png for projects using default icon 2020-08-15 17:25:12 -05:00
Aaron Franke c13e56662f
Clean up unused and outdated environment files 2020-06-27 20:58:19 -04:00
Aaron Franke eac96a9148
Add a README and screenshots to the OS test demo 2020-06-24 02:17:46 -04:00
Aaron Franke f0a07c43a8
Add Mono C# preprocessor testing to OS test demo 2020-06-24 02:17:46 -04:00
Hugo Locurcio 4bafb96fcb Add an operating system testing demo
This demo showcases various OS-specific features in Godot.
It can be used to test Godot while porting it to a new platform
or to check for regressions.

This closes #8.
2020-06-23 09:39:22 +02:00