godot-demo-projects/networking/multiplayer_pong/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
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config_version=3
[application]
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config/name="Pong Multiplayer"
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run/main_scene="res://lobby.tscn"
config/icon="res://icon.png"
[display]
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window/size/width=640
window/size/height=400
stretch_2d=true
[gdnative]
singletons=[ ]
[input]
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move_down=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
[rendering]
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viewport/default_clear_color=Color( 0, 0, 0, 1 )