godot-demo-projects/networking/multiplayer_pong/project.godot

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[application]
icon = "res://icon.png"
main_scene = "res://lobby.tscn"
name = "Pong Multiplayer"
[display]
stretch_2d = true
window/height = 400
window/width = 640
[input]
move_down = [ InputEvent(KEY,16777234) ]
move_up = [ InputEvent(KEY,16777232) ]
[rendering]
viewport/default_clear_color = Color( 0, 0, 0, 1 )