godot-demo-projects/networking/webrtc_signaling/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="WebRTC Signaling Example"
run/main_scene="res://demo/main.tscn"
[debug]
gdscript/warnings/shadowed_variable=false
gdscript/warnings/unused_argument=false
gdscript/warnings/return_value_discarded=false
[display]
window/stretch/mode="2d"
window/stretch/aspect="expand"
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[gdnative]
singletons=[ ]
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singletons_disabled=[ ]
[network]
modules/webrtc_gdnative_script="res://demo/webrtc/webrtc.gdns"