godot-demo-projects/misc/matrix_transform/project.godot

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2019-12-16 07:39:35 +01:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node2D",
"class": "AxisMarker2D",
"language": "GDScript",
"path": "res://marker/AxisMarker2D.gd"
}, {
"base": "Spatial",
"class": "AxisMarker3D",
"language": "GDScript",
"path": "res://marker/AxisMarker3D.gd"
} ]
_global_script_class_icons={
"AxisMarker2D": "res://marker/AxisMarker2D.svg",
"AxisMarker3D": "res://marker/AxisMarker3D.svg"
}
[application]
config/name="Matrix Transform"
run/main_scene="res://3D.tscn"
config/icon="res://icon.png"
[rendering]
environment/default_environment="res://default_env.tres"