33 lines
1.2 KiB
Plaintext
33 lines
1.2 KiB
Plaintext
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/robot_head/godot3_robot_head_collision.tres" type="Shape" id=1]
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[ext_resource path="res://assets/robot_head/godot3_robot_head.mesh" type="ArrayMesh" id=2]
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[sub_resource type="PlaneMesh" id=1]
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[sub_resource type="ConcavePolygonShape" id=2]
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data = PoolVector3Array( -1, 0, 1, 1, 0, -1, 1, 0, 1, -1, 0, 1, -1, 0, -1, 1, 0, -1 )
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[node name="StaticScene" type="Spatial"]
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[node name="StaticBodyPlane" type="StaticBody" parent="."]
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[node name="MeshInstance" type="MeshInstance" parent="StaticBodyPlane"]
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transform = Transform( 50, 0, 0, 0, 1, 0, 0, 0, 50, 0, 0, 0 )
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mesh = SubResource( 1 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="StaticBodyPlane"]
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transform = Transform( 50, 0, 0, 0, 1, 0, 0, 0, 50, 0, 0, 0 )
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shape = SubResource( 2 )
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[node name="StaticBodyHead" type="StaticBody" parent="."]
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transform = Transform( 10, 0, 0, 0, 8.66025, 5, 0, -5, 8.66025, 0, -11.1389, 2.29332 )
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[node name="RobotHead" type="MeshInstance" parent="StaticBodyHead"]
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mesh = ExtResource( 2 )
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material/0 = null
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[node name="CollisionShape" type="CollisionShape" parent="StaticBodyHead"]
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shape = ExtResource( 1 )
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