godot-demo-projects/misc/large_world_coordinates/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Large World Coordinates"
config/description="This project showcases optional support for double-precision rendering
and physics in action."
config/tags=PackedStringArray("3d", "demo", "official", "physics", "rendering")
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.2")
run/low_processor_mode=true
config/icon="res://icon.webp"
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[physics]
common/physics_ticks_per_second=120
[rendering]
renderer/rendering_method="mobile"
lights_and_shadows/directional_shadow/size=2048
lights_and_shadows/directional_shadow/size.mobile=1024
textures/default_filters/anisotropic_filtering_level=4
anti_aliasing/quality/msaa_3d=2
lights_and_shadows/positional_shadow/atlas_size=2048
lights_and_shadows/positional_shadow/atlas_size.mobile=1024