godot-demo-projects/2d/isometric/troll.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://troll.gd" type="Script" id=1]
[ext_resource path="res://troll.png" type="Texture" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 16.0
[node name="troll" type="KinematicBody2D"]
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script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( -3.94334, -36.924 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( -0.342697, -0.980721 )
shape = SubResource( 1 )
[node name="Camera2D" type="Camera2D" parent="."]
current = true