2017-09-30 13:22:16 +02:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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2017-10-30 12:38:39 +01:00
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;
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; Format:
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2017-09-30 13:22:16 +02:00
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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2023-01-05 16:50:17 +01:00
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config_version=5
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2019-02-26 14:22:02 +01:00
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2017-06-25 13:00:20 +02:00
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[application]
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2022-03-28 02:10:13 +02:00
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config/name="Navigation Polygon 2D"
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config/description="Example of using 2D navigation using a NavigationPolygon in a
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NavigationPolygonInstance node. It uses the 2D navigation API to request
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2020-03-17 01:50:53 +01:00
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a path between two points, and then traverses the resulting path."
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2023-06-28 21:27:10 +02:00
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config/tags=PackedStringArray("2d", "ai", "demo", "official")
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2023-10-18 01:58:34 +02:00
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run/main_scene="res://navigation.tscn"
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2024-02-01 17:30:08 +01:00
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config/features=PackedStringArray("4.2")
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2023-10-18 01:58:34 +02:00
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config/icon="res://icon.webp"
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2017-06-25 13:00:20 +02:00
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2024-06-01 12:12:18 +02:00
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[debug]
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gdscript/warnings/untyped_declaration=1
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2017-06-25 13:00:20 +02:00
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[display]
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2023-01-05 16:50:17 +01:00
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window/size/viewport_width=800
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window/stretch/mode="canvas_items"
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2019-07-20 12:36:37 +02:00
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window/stretch/aspect="expand"
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2018-03-27 08:06:22 +02:00
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[input]
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2019-02-26 14:22:02 +01:00
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click={
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2024-03-26 18:01:58 +01:00
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"deadzone": 0.2,
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2023-10-18 01:58:34 +02:00
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
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2022-03-26 11:00:50 +01:00
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]
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2019-02-26 14:22:02 +01:00
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}
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2019-07-20 12:36:37 +02:00
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2024-06-01 12:12:18 +02:00
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[physics]
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common/physics_ticks_per_second=120
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2019-07-20 12:36:37 +02:00
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[rendering]
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2024-03-26 18:01:58 +01:00
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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2023-01-05 16:50:17 +01:00
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environment/defaults/default_clear_color=Color(0.160784, 0.172549, 0.278431, 1)
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